Time team: Documenting decisions & marking milestones · Paul Robert Lloyd
Here’s the transcript of Paul’s excellent talk at this year’s UX London:
How designers can record decisions and cultivate a fun and inclusive culture within their team.
The design system for the Australian government is a work in progress but it looks very impressive. The components are nicely organised and documented.
(I’ve contributed a suggestion for the documentation in line with what I wrote about recently.)
Here’s the transcript of Paul’s excellent talk at this year’s UX London:
How designers can record decisions and cultivate a fun and inclusive culture within their team.
Progressive enhancement is a design and development principle where we build in layers which automatically turn themselves on based on the browser’s capabilities.
The idea of progressive enhancement is that everyone gets the perfect experience for them, rather than a pre-determined “perfect” experience from a design and development team.
Whenever I confront a design system problem, I ask myself this one question that guides the way: “What would HTML do?”
HTML is the ultimate composable language. With just a few elements shuffled together you can create wildly different interfaces. And that’s really where all the power from HTML comes up: everything has one job, does it really well (ideally), which makes the possible options almost infinite.
Design systems should hope for the same.
I know how to do full-stack development, not because I wanted to but because I had to.
Grim, but true. I know quite a few extremely talented front-end developers who have been forced out of the field because of what’s described here.
There is no choice anymore, I can’t escape it. React is so pervasive that almost every job is using it. On the rare occasion that they’re not using it, they’re using something like it.
Okay, if you weren’t already excited for Patterns Day, get a load of what Rich is going to be talking about!
You’ve got your ticket, right?
There’s probably a Pace Layer analogy in here somewhere.
The joy of getting hands-on with HTML and CSS.
Is your design system really a system …or is it more like a collection of components?
Five more articles on modern responsive design to close out the course.
It’s snappier than front-of-the-front-end developer.