Get it shipped — building better relationships with Devs

This advice works both ways:

  1. Collaboration
  2. Communication
  3. Respect
Get it shipped — building better relationships with Devs

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Related links

Jon Aizlewood · Agile and design — How to avoid Frankensteining your product

Jon’s ranting about Agile here, but it could equally apply to design systems:

Agile and design is like looking at a picture through a keyhole. By slicing big things into smaller things, designers must work incrementally. Its this incrementalism that can lead to what I call the ‘Frankensteining’ of a digital product or service.

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Workplace topology | Clearleft

The hits keep on comin’ from Clearleft. This time, it’s Danielle with an absolutely brilliant and thoughtful piece on the perils of gaps and overlaps in pattern libraries, design systems and organisations.

This is such a revealing lens to view these things through! Once you’re introduced to it, it’s hard to “un-see” problems in terms of gaps and overlaps in categorisation. And even once the problems are visible, you still need to solve them in the right way:

Recognising the gaps and overlaps is only half the battle. If we apply tools to a people problem, we will only end up moving the problem somewhere else.

Some issues can be solved with better tools or better processes. In most of our workplaces, we tend to reach for tools and processes by default, because they feel easier to implement. But as often as not, it’s not a technology problem. It’s a people problem. And the solution actually involves communication skills, or effective dialogue.

That last part dovetails nicely with Jerlyn’s equally great piece.

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Building and maintaining a design system | susan jean robertson

Susan writes about the challenges when trying to get widespread adoption of a design system. Spoiler: the challenges aren’t technical.

Change is hard. Communication and collaboration are absolutely necessary to make a system work. And the more people you can get involved from various disciplines the better chance you have of maintaining your system.

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People and tooling | susan jean robertson

I can’t help but also wonder if we’re using tools to solve problems they weren’t meant to solve, like how to communicate with or manage a team.

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“Designer + Developer Workflow,” an article by Dan Mall

Dan compares the relationship between a designer and developer in the web world to the relationship between an art director and a copywriter in the ad world. He and Brad made a video to demonstrate how they collaborate.

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