TLDR
(Work in progress. Sounds and Graphics not final at all)
TL;DR
Type books. Automate typing. Read books you've typed.
TL;DR is an idle typing game where you transcribe entire books, one character at a time. Every word earns tokens. Tokens buy upgrades. Upgraded keys type themselves — turning yellow in the text, racing ahead of your cursor, until the whole line sweeps forward on its own.
It starts as a typing game. It becomes something quieter.
How to play
- Type the character shown by the cursor
- Complete words to earn tokens
- Spend tokens on the virtual keyboard to upgrade individual keys
- Upgraded keys auto-type their character in the text ahead of you
- When a whole word is fully auto-typed, your next keypress sweeps through it automatically
- Finish a book to add it to your library — and read it back in full
Controls
| Action | Key |
|---|---|
| Type a character | Your keyboard |
| Skip an unrecognised character | CTRL
|
| Upgrade a key | Click it on the virtual keyboard |
| Max out all keys | MAX ALL button
|
| Pause / settings | Escape
|
| Scroll the text | Mouse wheel |
Bring your own books. Or just work through the ones included. (does not work on the web version)
| Updated | 10 days ago |
| Published | 17 days ago |
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 3.5 out of 5 stars (6 total ratings) |
| Author | Alan Desdoits |
| Made with | Godot |
| Tags | Incremental, Text based, Typing |
| Average session | A few hours |
| Languages | German, English, Spanish; Castilian, French, Italian, Japanese, Korean, Portuguese (Brazil), Russian, Chinese (Simplified) |
| Inputs | Keyboard, Mouse |
| AI Disclosure | AI Assisted, Code |
Development log
- Bug Fix and improved lisibility12 days ago

Comments
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The description mentions features that don't work on the web version but I can't find a way to download the game. Am I stupid? I won't be mad if you say I am
Some people downloaded it but I don't even know how 🤣
either way, the "add file" in not in the demo version.
I am currently working on a major upgrade to rework the game with the feedback I've gather. I'll post a windows build a well as the web one for you and other people who might be interested
Thank you!!!
you can buy upgrades for the spacebar but you can't see the price when you hover over it. it also doesn't light up green when you have enough for a new upgrade.
and it doesnt idle press for me :/
Hi, thanks for playing !
What do you mean my idle does not press ? Did you bought a letter ? And after X time the next occurrence of that letter does not change color ?
it was for the space bar ^c^"
you can buy "upgrades" for it, but it doesn't do anything
Damn you're right 🤣
Need to clean that code a bit it seems. It's a bug, the spacebar does not need to be idled cause the sweep go through it automatically
I'll work on it. thanks for your feedback, really appreciated ^^
Hi, you can't buy upgrade for space. I'll update soon and remove the feedback when using mouse on the keys that don't do a thing (space, enter)
thanks for playing ! What do you think about the game ? Is it any good ?
The tutorial and skill implies that:
if a char is pre-typed, you can still type it and it will act as you queue it up (apply on next occurrence)
But this never happens, when the cursor meets the pre-typed char it just skip it immediately as if it is being typed. This results in inevitable combo breaks.
Or maybe I didn't fully understand?
Hi, thanks for playing, after 100 words you unlock the first skill in the skill tree, to enable/disable this feature. Activating it allow to build combo and other stuff while disabling it allow for a more passive experience