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At the same time, the increasing popularity and complexity of such games implies the need of deploying cheating\u2010detection mechanisms for ensuring the continuous interest of honest users in playing. The development of secure and efficient solutions for online games is, however, a challenging issue. This is especially true in P2P environments, in which the lack of a central trusted entity monitoring the game greatly facilitates the activity of malicious players. Aiming to tackle this issue, this paper presents SecureTCG, a protocol for detecting cheating attempts in P2P multiplayer card games where the players use their own decks to play, such as the so\u2010called trading card games. In summary, SecureTCG allows the multiple players participating in a trading card game match to detect cheating attempts as soon as they are made and without the intervention of third parties, supports multiple players and different game styles, displays tolerance to players\u2019 dropouts during a match, prevents collusion among any number of players, provides (optional) after\u2010match auditability mechanisms, and has a reduced computational cost. Copyright \u00a9 2014 John Wiley &amp; Sons, Ltd.<\/jats:p>","DOI":"10.1002\/sec.952","type":"journal-article","created":{"date-parts":[[2014,1,17]],"date-time":"2014-01-17T10:44:31Z","timestamp":1389955471000},"page":"2412-2431","source":"Crossref","is-referenced-by-count":4,"title":["SecureTCG: a lightweight cheating\u2010detection protocol for P2P multiplayer online trading card games"],"prefix":"10.1002","volume":"7","author":[{"suffix":"Jr.","given":"Marcos A.","family":"Simplicio","sequence":"first","affiliation":[{"name":"Escola Politecnica, University of S\u00e3o Paulo\u2014Av.  Prof. Luciano Gualberto 158, trav. 3, 05508\u2010900, S\u00e3o Paulo Brazil"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Mateus A.S.","family":"Santos","sequence":"additional","affiliation":[{"name":"Escola Politecnica, University of S\u00e3o Paulo\u2014Av.  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