The Black Onyx: Difference between revisions

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{{Short description|1984 video game}}
{{refimprove|date=August 2008}}
{{Infobox video game
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|programmer =Eiji Kure
|artist =
|released ='''PC-8801'''<br />{{Video game release|JP|January 1984}}'''MSX'''<br />{{Video game release|JP|1985|EU|1985}}'''FM-7'''<br />{{Video game release|JP|March 1985}}'''SG-1000'''<br />{{Video game release|JP|March 1987}}'''Famicom'''<br />{{Video game release|JP|July 14, 1988}}'''GBGame Boy Color'''<br />{{Video game release|JP|March 2, 2001}}
|genre =[[Role-playing video game|Role-playing]]
|modes =[[Single-player video game|Single-player]]
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The game displays a [[health meter]] to represent [[hit points]].<ref name="Szczepaniak">{{cite book |last1=Szczepaniak |first1=John |title=The Untold History of Japanese Game Developers |date=November 2015 |publisher=S.M.G Szczepaniak |isbn=978-1518818745 |volume=2 |edition=First |pages=32}}</ref>
 
There is a bank in town where the heroes can deposit money. This protects money from thieves; but there is no interest on the deposits, since there is no time system.
 
The labyrinth under the town has several entrances, each hidden in one of the locations of the town. The labyrinth has six floors corresponding to the six colors the computer can display. These must be solved in the proper order (which depends on the [[Computing platform|platform]]) in order to create the stairway to the Black Tower, where the Onyx resides.
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== Legacy ==
[[T&E Soft]]'s Tokohiro Naito, the creator of [[action role-playing game]] ''[[Hydlide]]'' (1984), was influenced by ''The Black Onyx'', and combined its RPG elements with the [[action game]]play of ''[[The Tower of Druaga]]'' (1984). ''Hydlide'' also borrowed the [[health meter]] mechanic from ''The Black Onyx'', and took it a step further with a regenerating health meter.<ref name="Szczepaniak"/>
 
An English-language fan-translation was made available for the SG-1000 version in 2010 by back-porting from the abandoned source files for aan similarincomplete 2007 hobby conversion project for the [[ColecoVision]] system.<ref name=SegaDoes>{{cite web|url=https://segadoes.wordpress.com/2014/12/12/the-black-onyx/ |title=The Black Onyx |author= Dylan Cornelius |date=2014-12-12 |accessdate=20172022-1004-2411 |publisher=segadoes.comSega Does}}</ref> Another group later used those same source files to complete the project and released an unofficial English-language ColecoVision game in 2013.<ref name=TeamPixelboy>{{cite web|url=http://www.teampixelboy.com/black_onyx.php |title=The Black Onyx (ColecoVision game) |date=2013|accessdate=2017-10-24 |publisher=www.teampixelboy.com}}</ref>
 
''The Black Onyx'' was adapted as a manga titled {{nihongo|''Susume!! Seigaku Dennou Kenkyuubu''|進め!!静学電脳研究部|Shiawase no katachi}}, published in the Gamest Comics collection from April 1999, drawn by Kouta Hirano.
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{{DEFAULTSORT:Black Onyx, The}}
[[Category:1984 video games]]
[[Category:AppleAtelier IIDouble games]]
[[Category:Blue Planet Software games]]
[[Category:Game Boy Color games]]
[[Category:FM-7 games]]
[[Category:Game Boy Color games]]
[[Category:MSX games]]
[[Category:NEC PC-6001 games]]
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[[Category:Sharp MZ games]]
[[Category:Sharp X1 games]]
[[Category:Single-player video games]]
[[Category:Video games developed in Japan]]