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Gaming disorder

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Gaming disorder
People playing video games
SpecialtyPsychiatry Edit this on Wikidata
SymptomsGaming taking priority over other interests and activities
Differential diagnosisBipolar disorder[1]

Gaming disorder is a pattern of persistent or recurrent gaming where one feels unable to control the urge to play video games. It is considered a mental health condition, in which playing video games takes priority over other interests and activities without regard for negative consequences.[2]

Not all medical experts agree on whether addictive gaming behaviors should be classified as a disorder. In the fifth edition of the Diagnostic and Statistical Manual of Mental Disorders (DSM-5), published by the American Psychiatric Association in 2013, "Internet Gaming Disorder" is defined as a "condition warranting more clinical research and experience before it might be considered in the main book as a formal disorder."[3]

However, in 2018, the World Health Organization (WHO) included gaming disorder alongside gambling disorder under "Disorders Due to Addictive Behaviors" in its diagnostic International Classification of Diseases.[4] For gaming disorder to be diagnosed, the behavior pattern must be of sufficient severity to result in significant impairment in personal, family, social, educational, occupational or other important areas of functioning and would normally have been evident for at least 12 months.[5] Researches show gaming disorders can be co-associated with Anxiety, depression, Obesity, sleeping disorder, and stress.[6]

WHO's action has been criticized by some researchers who have said the evidence remains weak and "there is a genuine risk of abuse of diagnoses".[7]

See also

References

  1. ^ "ICD-11 - Mortality and Morbidity Statistics". icd.who.int. Retrieved 2018-06-24.
  2. ^ Jennifer Golbeck (26 December 2017). "Video Gaming Disorder Is Now a Mental Health Condition – The World Health Organization diagnostic manual will name the condition in 2018". Psychology Today. Retrieved 26 December 2017. {{cite news}}: Italic or bold markup not allowed in: |publisher= (help)
  3. ^ Stephanie A. Sarkis (18 July 2014). "Internet Gaming Disorder in DSM-5 – A disorder for further study". Psychology Today. Retrieved 26 December 2017. {{cite news}}: Italic or bold markup not allowed in: |publisher= (help)
  4. ^ Alexa Lardieri (26 December 2017). "Excessive Video Gaming to be Named Mental Disorder by WHO – The World Health Organization will add "gaming disorder" to its International Classification of Diseases in 2018". U.S. News & World Report. Retrieved 26 December 2011. {{cite news}}: Italic or bold markup not allowed in: |publisher= (help)
  5. ^ "Gaming disorder". World Health Organization. Retrieved 2018-06-25.
  6. ^ "What is gaming disorder and what does it mean for gamers?". Medical News Today. Retrieved 2018-07-17.
  7. ^ van Rooij, Antonius J.; Ferguson, Christopher J.; Carras, Michelle Colder; Kardefelt-Winther, Daniel; Shi, Jing; Aarseth, Espen; Bean, Anthony M.; Bergmark, Karin Helmersson; Brus, Anne (2018-03-13). "A weak scientific basis for gaming disorder: Let us err on the side of caution". Journal of Behavioral Addictions. 7 (1): 1–9. doi:10.1556/2006.7.2018.19.

https://www.esquire.com/lifestyle/health/a21595645/video-games-new-mental-health-disorder/