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Different types of projects have unique on-call support needs. Regardless of the type of project, there are a number of things that could be considered at different stages of development that would allow any type of team and product to be set up for on-call success.
Resourcing is very important to the support success of a team.
For short, emergent projects, staffing at least one more engineer than estimated, without increasing scope will better allow:
- opportunities for engineers to pair,
- higher quality code review, and
- dedicated time for creating comprehensive documentation.
Staffing an engineering role that has ownership over documentation and technical writing will also ease some of this stress.
It should be clear from the beginning of staffing discussions for a project with possible on-call expectations that providing out-of-regular hours support is a part of the assignment.
The incentives for being on-call also need to be very clear. Will overtime be paid? Is there a limit to the amount of hours staff can work? These incentives need to be clearly defined and clarified for the team before anyone is expected to accept an on-call shift. Some of the limitations like hour caps may be level-specific, and so we will need to build an organizational fluency at the supervisory level to help individual people navigate them.
Support can look a lot of different ways. Will this be an ongoing, highly-available product that needs ongoing 24-hour support? Will this be a short-term project that needs 24-hour support for two weeks? Does it only need support during Eastern-time work hours, or throughout-all-US-time-zone work hours?
Discussion about what type of support the project may need, both in the short- and long-term, should be inserted into the staffing/planning stage as soon as possible. The shape of support may not be clear this early in the product life cycle, but starting those conversations now will guide what kind of documentation and telemetry needs to be built into the project.
Documentation makes it easier to onboard a new team member, explain and justify historic decision-making, and ultimately ensure long-term on-call success. All team members, from the product manager to the engineers, should be in alignment about the importance of documentation.
This includes architectural decision records (ADRs), but it also includes details that evolve as the system does such as:
- Setting up local development from zero,
- Including what local config/variables are necessary, and
- Who to contact to grant permissions to access various systems
- The entirety of the tech stack/dependencies,
- Runbooks of common problems,
- CI and deployment workflows,
- What external accounts are necessary,
- How to read and interpret logging information and metrics,
- How to log into the production instance in case live debugging is necessary, and
- The human processes for getting code to production and how those might differ in an emergency situation
As development proceeds, it is important to think about monitoring, alerts, and telemetry into the system itself. Questions you should be thinking about from the very first line of code:
- How will the application know when something goes wrong?
- How will we be alerted that something is going wrong?
- How will we debug or troubleshoot what’s going wrong?
Ensure that this is in place during development cycles will make it a lot easier to transition to a live product needing support.
As you add secrets, credentials, and third-party tools to the tech stack, you should be documenting exactly what a new team member needs access to in order to be able to provide support. Adding an onboarding checklist1 that you validate often makes it easy not to overlook an important account or piece of information.
In an ideal world, the folks providing support will be the same folks who have been working on the product. While we don’t often live in an ideal world, doing the work to make support seamless for team members will also set external support people up for success!
These recommendations will help reduce the cognitive load of your support staff. Even developers deeply knowledgeable about the product may forget obvious things to check if they are tired or stressed about a highly visible incident.
Before the support phase begins, the team should align and document the scope of support, and what responsibilities are expected of the support staff. The person on-call should know definitively what is expected of them in different types of scenarios, and whether they are in charge of troubleshooting, fully resolving or escalating an incident.
18F should establish the go-to infrastructure for on-call support. This includes (but is not limited to):
- An established alerting system with SMS, email, and (ideally) Slack integrations,
- A way for support staff and development team to manage on-call schedules,
- A way for support staff to be alerted and,
- A way for support staff to acknowledge an incident
Pairing in the development phase will make your code more robust and spread expertise across the team. In the support phase, making time for pairing sessions for newer or non team members will make it easier for everyone to understand how the code works as well as surface gaps in understanding and access.
Developing a series of quick references for on-call staff will give them an entry point into an incident. These can include:
- An incident response checklist,
- A quick reference troubleshooting guide that contains common/known issues and how to debug them,
- Timeline expectations (often defined in the compliance process), and
- An escalation chain so that the on-call staff knows who to contact if they need to;
- Escalate the incident or,
- Locate someone with specific area expertise
Quick references are not enough! Your on-call staff needs an in-depth incident response guide that includes an incident response checklist as well as documenting likely scenarios will give anyone on-call guardrails to be successful. The documentation that is generated during development can be directly applied into this guide, so the more up-front work you do, the easier it will be!
It is impossible to plan for every possible scenario2, but even common issues can be difficult to keep top-of-mind if an incident happens in the middle of the night. Creating step-by-step instructions will reduce cognitive load for the support staff, reducing panic and allowing them to focus on the issue at hand.
The guide should be:
- Located somewhere easily accessible,
- Written in as plain language as possible,
- Tested by the team and,
- If support includes non-team members, validated by someone not familiar with the development cycle
The shape of this guide is outside the scope of this recommendation document; however, it would greatly benefit 18F to develop a template for this and the quick references.
The login.gov guide is a good starting place for thinking about what a guide can and should look like.
Running “chaos engineering” simulations of incidents will allow you to test the efficacy of your guides and quick references. Chaos engineering is the practice of “experimenting” on a system to test resiliency. These exercises should be performed before the production system goes live to test team readiness, as well as periodically after go-live to continue improving team practices.
The basic premise is to simulate an incident that could possibly occur in production, and see how quickly and effectively the team can respond and resolve the issue.
These simulations:
- Mimic incidents and measure your system’s ability to be resilient,
- Build confidence in the team’s ability to navigate and solve complex issues that may arise in production, and
- Expose systemic weaknesses that can be fixed
Prioritize events that are likely to happen within the context of your system and have outsized impacts. Incidents that may be relevant include (but are not limited to) massive spikes in traffic or network outages.
Footnotes
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See data.gov’s new member issue template as an example. ↩
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For more in-depth information about developing resilient systems, see Logan McDonald’s Introduction to Resilience Engineering. Presentation here, deck here. ↩