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Issue Maya 2025 has been released with Qt6 / PySide6. This line fails in Maya 2025. Traceback (most recent call last): File C:\Users\murph\AppData\Local\Ynput\AYON\dependency_packages\ayon_2402141620_windows.zip\dependencies\pyblish\plugin.py ...
help wanted
  • BigRoy
  • 3
  • Opened 
    on Mar 28, 2024
  • #94

When running maya in batch mode (mayapy.exe + maya.standalone), maya will only produce lit, smoothShaded, textured playblasts. viewport_options - no matter how explicit, seem to be completely ignored ...
  • joshdicarlo
  • 2
  • Opened 
    on Aug 2, 2022
  • #92

Sporadic issue in maya2022, I run a series of 4 playblasts where the main modifications are to the viewport_options: { displayAppearance : flatShaded if flat_shaded==True else smoothShaded , ...
  • joshdicarlo
  • 3
  • Opened 
    on Aug 2, 2022
  • #91

capture doesn t seems to know about the backface culling override image
  • frenchie1980
  • 1
  • Opened 
    on Jun 27, 2022
  • #90

Because setup.py imports capture.py, in order to use it you need to be in Maya. Is there any way to fix this? I know for sphinx documentation normally you would use mock.MagicMock to avoid this kind of ...
  • salvaom
  • 2
  • Opened 
    on Nov 16, 2018
  • #89

Hi, first of all, great tool ! And here s the story... Problem Every thing works fine in Maya 2016 GUI mode, until capturing in standalone mode, here s what I got details summary Glitchy /summary cameradefault ...
bug
  • davidlatwe
  • 2
  • Opened 
    on Aug 6, 2018
  • #88

Heya, What is the status of this project? It seems that capture does not work on Maya 2018? -- same code running fine on maya2016.5 Cheers Clement
  • ISkipy
  • 12
  • Opened 
    on Aug 1, 2018
  • #87

A variable format is used which is a reserved keyword in python. Change that to something like output_format. Fixed the issue but need to test out, will do a pr soon! 😄
  • cg-cnu
  • 2
  • Opened 
    on Oct 13, 2017
  • #83

VSCode is warning on pep8 linting issues. Nothing major, Just some stray spaces and indentation errors. It would be good to fix them. Will do a pr 🙂
  • cg-cnu
  • Opened 
    on Oct 12, 2017
  • #81

Problem The maya.cmds.playblast saving behavior does not seem very reliable. For example I d assume in the following code to have the second one failing because the file already exists, but it does not ...
bug
  • BigRoy
  • 1
  • Opened 
    on Jun 7, 2017
  • #80
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