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mpview.html
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mpview.html
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<!doctype html>
<html lang="en-us">
<head>
<meta charset="utf-8">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<style>
body { margin:0px; padding: 0px; overflow: hidden; }
.emscripten { padding-right: 0; margin-left: auto; margin-right: auto; display: block; }
div.emscripten { text-align: center; }
canvas.emscripten {
border: 0px none; /* no border, otherwise mouse coords will be wrong */
padding: 0px; /* no padding, otherwise mouse coords will be wrong */
background-color: white;
width: 100vw; /* be as wide as possible */
height: 100vh; /* be as tall as possible */
max-height: 100vh; /* don't grow more than screen height */
display: block;
overflow: hidden; /* avoids scrollbars during loading */
}
</style>
</head>
<body>
<div class="emscripten" id="status">Downloading...</div>
<div class="emscripten">
<progress value="0" max="100" id="progress" hidden=1></progress>
</div>
<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()"></canvas>
<script type='text/javascript'>
var statusElement = document.getElementById('status');
var progressElement = document.getElementById('progress');
var urlParams = new URLSearchParams(window.location.search);
var frameElem = window.frameElement;
function hasParam(name) {
if (urlParams && urlParams.has(name))
return true;
else if (frameElem && frameElem.hasAttribute("data-"+name))
return true;
return false;
}
function getParam(name) {
if (urlParams && urlParams.has(name))
return urlParams.get(name);
else if (frameElem && frameElem.hasAttribute("data-"+name))
return frameElem.getAttribute("data-"+name);
return undefined;
}
function getFile(name) {
var base = (window.location != window.parent.location) ? document.referrer : document.location.href;
var url = new URL(name, base);
var path = url.pathname;
var file = path.split('/').pop();
return [ file, path ];
}
// here we collect the command line arguments to pass to the main function
var argv = [];
var Module = {
preRun: [ function(){
// show imgui controls?
if (hasParam('controls'))
{
argv.push("-g");
}
// model to be loaded
if (hasParam('model'))
{
var [filename, pathname ] = getFile(getParam('model'));
FS.createPreloadedFile('./', filename, pathname, true, false);
argv.push(filename);
}
// matcap to be used
if (hasParam('material'))
{
var [filename, pathname] = getFile(getParam('material'));
FS.createPreloadedFile('./', filename, pathname, true, false);
argv.push("-m");
argv.push(filename);
}
// texture to be used
if (hasParam('texture'))
{
var [filename, pathname] = getFile(getParam('texture'));
FS.createPreloadedFile('./', filename, pathname, true, false);
argv.push("-t");
argv.push(filename);
}
}],
arguments: argv,
postRun: [],
print: function(text) {
console.log(text);
},
printErr: function(text) {
console.error(text);
},
canvas: (function() {
var canvas = document.getElementById('canvas');
// As a default initial behavior, pop up an alert when webgl context is lost. To make your
// application robust, you may want to override this behavior before shipping!
// See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2
canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false);
return canvas;
})(),
setStatus: function(text) {
if (!Module.setStatus.last) Module.setStatus.last = { time: Date.now(), text: '' };
if (text === Module.setStatus.text) return;
var m = text.match(/([^(]+)\((\d+(\.\d+)?)\/(\d+)\)/);
var now = Date.now();
if (m && now - Date.now() < 30) return; // if this is a progress update, skip it if too soon
if (m) {
text = m[1];
progressElement.value = parseInt(m[2])*100;
progressElement.max = parseInt(m[4])*100;
progressElement.hidden = false;
} else {
progressElement.value = null;
progressElement.max = null;
progressElement.hidden = true;
}
statusElement.innerHTML = text;
},
totalDependencies: 0,
monitorRunDependencies: function(left) {
this.totalDependencies = Math.max(this.totalDependencies, left);
Module.setStatus(left ? 'Preparing... (' + (this.totalDependencies-left) + '/' + this.totalDependencies + ')' : 'All downloads complete.');
}
};
Module.setStatus('Downloading...');
window.onerror = function() {
Module.setStatus('Exception thrown, see JavaScript console');
Module.setStatus = function(text) {
if (text) Module.printErr('[post-exception status] ' + text);
};
};
</script>
<script async type="text/javascript" src="mpview.js"></script>
</body>
</html>