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bool.go
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123 lines (107 loc) · 2.74 KB
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package zero
import (
"bytes"
"database/sql"
"encoding/json"
"errors"
"fmt"
)
// Bool is a nullable bool. False input is considered null.
// JSON marshals to false if null.
// Considered null to SQL unmarshaled from a false value.
type Bool struct {
sql.NullBool
}
// NewBool creates a new Bool
func NewBool(b bool, valid bool) Bool {
return Bool{
NullBool: sql.NullBool{
Bool: b,
Valid: valid,
},
}
}
// BoolFrom creates a new Bool that will be null if false.
func BoolFrom(b bool) Bool {
return NewBool(b, b)
}
// BoolFromPtr creates a new Bool that be null if b is nil.
func BoolFromPtr(b *bool) Bool {
if b == nil {
return NewBool(false, false)
}
return NewBool(*b, true)
}
// ValueOrZero returns the inner value if valid, otherwise false.
func (b Bool) ValueOrZero() bool {
return b.Valid && b.Bool
}
// UnmarshalJSON implements json.Unmarshaler.
// "false" will be considered a null Bool.
func (b *Bool) UnmarshalJSON(data []byte) error {
if bytes.Equal(data, nullBytes) {
b.Valid = false
return nil
}
if err := json.Unmarshal(data, &b.Bool); err != nil {
return fmt.Errorf("zero: couldn't unmarshal JSON: %w", err)
}
b.Valid = b.Bool
return nil
}
// UnmarshalText implements encoding.TextUnmarshaler.
// It will unmarshal to a null Bool if the input is false or blank.
// It will return an error if the input is not a float, blank, or "null".
func (b *Bool) UnmarshalText(text []byte) error {
str := string(text)
switch str {
case "", "null":
b.Valid = false
return nil
case "true":
b.Bool = true
b.Valid = true
return nil
case "false":
b.Bool = false
b.Valid = false
return nil
}
return errors.New("invalid input:" + str)
}
// MarshalJSON implements json.Marshaler.
// It will encode null if this Bool is null.
func (b Bool) MarshalJSON() ([]byte, error) {
if !b.Valid || !b.Bool {
return []byte("false"), nil
}
return []byte("true"), nil
}
// MarshalText implements encoding.TextMarshaler.
// It will encode a zero if this Bool is null.
func (b Bool) MarshalText() ([]byte, error) {
if !b.Valid || !b.Bool {
return []byte("false"), nil
}
return []byte("true"), nil
}
// SetValid changes this Bool's value and also sets it to be non-null.
func (b *Bool) SetValid(v bool) {
b.Bool = v
b.Valid = true
}
// Ptr returns a poBooler to this Bool's value, or a nil poBooler if this Bool is null.
func (b Bool) Ptr() *bool {
if !b.Valid {
return nil
}
return &b.Bool
}
// IsZero returns true for null or zero Bools, for future omitempty support (Go 1.4?)
func (b Bool) IsZero() bool {
return !b.Valid || !b.Bool
}
// Equal returns true if both booleans are true and valid, or if both booleans are either false or invalid.
func (b Bool) Equal(other Bool) bool {
return b.ValueOrZero() == other.ValueOrZero()
}