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FastLED.cpp
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FastLED.cpp
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#define FASTLED_INTERNAL
#include "FastLED.h"
#if defined(__SAM3X8E__)
volatile uint32_t fuckit;
#endif
FASTLED_NAMESPACE_BEGIN
void *pSmartMatrix = NULL;
CFastLED FastLED;
CLEDController *CLEDController::m_pHead = NULL;
CLEDController *CLEDController::m_pTail = NULL;
static uint32_t lastshow = 0;
uint32_t _frame_cnt=0;
uint32_t _retry_cnt=0;
// uint32_t CRGB::Squant = ((uint32_t)((__TIME__[4]-'0') * 28))<<16 | ((__TIME__[6]-'0')*50)<<8 | ((__TIME__[7]-'0')*28);
CFastLED::CFastLED() {
// clear out the array of led controllers
// m_nControllers = 0;
m_Scale = 255;
m_nFPS = 0;
m_pPowerFunc = NULL;
m_nPowerData = 0xFFFFFFFF;
}
CLEDController &CFastLED::addLeds(CLEDController *pLed,
struct CRGB *data,
int nLedsOrOffset, int nLedsIfOffset) {
int nOffset = (nLedsIfOffset > 0) ? nLedsOrOffset : 0;
int nLeds = (nLedsIfOffset > 0) ? nLedsIfOffset : nLedsOrOffset;
pLed->init();
pLed->setLeds(data + nOffset, nLeds);
FastLED.setMaxRefreshRate(pLed->getMaxRefreshRate(),true);
return *pLed;
}
void CFastLED::show(uint8_t scale) {
// guard against showing too rapidly
while(m_nMinMicros && ((micros()-lastshow) < m_nMinMicros));
lastshow = micros();
// If we have a function for computing power, use it!
if(m_pPowerFunc) {
scale = (*m_pPowerFunc)(scale, m_nPowerData);
}
CLEDController *pCur = CLEDController::head();
while(pCur) {
uint8_t d = pCur->getDither();
if(m_nFPS < 100) { pCur->setDither(0); }
pCur->showLeds(scale);
pCur->setDither(d);
pCur = pCur->next();
}
countFPS();
}
int CFastLED::count() {
int x = 0;
CLEDController *pCur = CLEDController::head();
while( pCur) {
x++;
pCur = pCur->next();
}
return x;
}
CLEDController & CFastLED::operator[](int x) {
CLEDController *pCur = CLEDController::head();
while(x-- && pCur) {
pCur = pCur->next();
}
if(pCur == NULL) {
return *(CLEDController::head());
} else {
return *pCur;
}
}
void CFastLED::showColor(const struct CRGB & color, uint8_t scale) {
while(m_nMinMicros && ((micros()-lastshow) < m_nMinMicros));
lastshow = micros();
// If we have a function for computing power, use it!
if(m_pPowerFunc) {
scale = (*m_pPowerFunc)(scale, m_nPowerData);
}
CLEDController *pCur = CLEDController::head();
while(pCur) {
uint8_t d = pCur->getDither();
if(m_nFPS < 100) { pCur->setDither(0); }
pCur->showColor(color, scale);
pCur->setDither(d);
pCur = pCur->next();
}
countFPS();
}
void CFastLED::clear(bool writeData) {
if(writeData) {
showColor(CRGB(0,0,0), 0);
}
clearData();
}
void CFastLED::clearData() {
CLEDController *pCur = CLEDController::head();
while(pCur) {
pCur->clearLedData();
pCur = pCur->next();
}
}
void CFastLED::delay(unsigned long ms) {
unsigned long start = millis();
do {
#ifndef FASTLED_ACCURATE_CLOCK
// make sure to allow at least one ms to pass to ensure the clock moves
// forward
::delay(1);
#endif
show();
yield();
}
while((millis()-start) < ms);
}
void CFastLED::setTemperature(const struct CRGB & temp) {
CLEDController *pCur = CLEDController::head();
while(pCur) {
pCur->setTemperature(temp);
pCur = pCur->next();
}
}
void CFastLED::setCorrection(const struct CRGB & correction) {
CLEDController *pCur = CLEDController::head();
while(pCur) {
pCur->setCorrection(correction);
pCur = pCur->next();
}
}
void CFastLED::setDither(uint8_t ditherMode) {
CLEDController *pCur = CLEDController::head();
while(pCur) {
pCur->setDither(ditherMode);
pCur = pCur->next();
}
}
//
// template<int m, int n> void transpose8(unsigned char A[8], unsigned char B[8]) {
// uint32_t x, y, t;
//
// // Load the array and pack it into x and y.
// y = *(unsigned int*)(A);
// x = *(unsigned int*)(A+4);
//
// // x = (A[0]<<24) | (A[m]<<16) | (A[2*m]<<8) | A[3*m];
// // y = (A[4*m]<<24) | (A[5*m]<<16) | (A[6*m]<<8) | A[7*m];
//
// // pre-transform x
// t = (x ^ (x >> 7)) & 0x00AA00AA; x = x ^ t ^ (t << 7);
// t = (x ^ (x >>14)) & 0x0000CCCC; x = x ^ t ^ (t <<14);
//
// // pre-transform y
// t = (y ^ (y >> 7)) & 0x00AA00AA; y = y ^ t ^ (t << 7);
// t = (y ^ (y >>14)) & 0x0000CCCC; y = y ^ t ^ (t <<14);
//
// // final transform
// t = (x & 0xF0F0F0F0) | ((y >> 4) & 0x0F0F0F0F);
// y = ((x << 4) & 0xF0F0F0F0) | (y & 0x0F0F0F0F);
// x = t;
//
// B[7*n] = y; y >>= 8;
// B[6*n] = y; y >>= 8;
// B[5*n] = y; y >>= 8;
// B[4*n] = y;
//
// B[3*n] = x; x >>= 8;
// B[2*n] = x; x >>= 8;
// B[n] = x; x >>= 8;
// B[0] = x;
// // B[0]=x>>24; B[n]=x>>16; B[2*n]=x>>8; B[3*n]=x>>0;
// // B[4*n]=y>>24; B[5*n]=y>>16; B[6*n]=y>>8; B[7*n]=y>>0;
// }
//
// void transposeLines(Lines & out, Lines & in) {
// transpose8<1,2>(in.bytes, out.bytes);
// transpose8<1,2>(in.bytes + 8, out.bytes + 1);
// }
extern int noise_min;
extern int noise_max;
void CFastLED::countFPS(int nFrames) {
static int br = 0;
static uint32_t lastframe = 0; // millis();
if(br++ >= nFrames) {
uint32_t now = millis();
now -= lastframe;
if( now == 0 ) {
now = 1; // prevent division by zero below
}
m_nFPS = (br * 1000) / now;
br = 0;
lastframe = millis();
}
}
void CFastLED::setMaxRefreshRate(uint16_t refresh, bool constrain) {
if(constrain) {
// if we're constraining, the new value of m_nMinMicros _must_ be higher than previously (because we're only
// allowed to slow things down if constraining)
if(refresh > 0) {
m_nMinMicros = ( (1000000/refresh) > m_nMinMicros) ? (1000000/refresh) : m_nMinMicros;
}
} else if(refresh > 0) {
m_nMinMicros = 1000000 / refresh;
} else {
m_nMinMicros = 0;
}
}
extern "C" int atexit(void (* /*func*/ )()) { return 0; }
#ifdef FASTLED_NEEDS_YIELD
extern "C" void yield(void) { }
#endif
#ifdef NEED_CXX_BITS
namespace __cxxabiv1
{
#if !defined(ESP8266) && !defined(ESP32)
extern "C" void __cxa_pure_virtual (void) {}
#endif
/* guard variables */
/* The ABI requires a 64-bit type. */
__extension__ typedef int __guard __attribute__((mode(__DI__)));
extern "C" int __cxa_guard_acquire (__guard *) __attribute__((weak));
extern "C" void __cxa_guard_release (__guard *) __attribute__((weak));
extern "C" void __cxa_guard_abort (__guard *) __attribute__((weak));
extern "C" int __cxa_guard_acquire (__guard *g)
{
return !*(char *)(g);
}
extern "C" void __cxa_guard_release (__guard *g)
{
*(char *)g = 1;
}
extern "C" void __cxa_guard_abort (__guard *)
{
}
}
#endif
FASTLED_NAMESPACE_END