This is not an official Google product.
This is an implementation of Bilateral Guided Upsampling as outlined in the SIGGRAPH Asia 2016 paper by Jiawen Chen, Andrew Adams, Neal Wadhwa, and Samuel W. Hasinoff.
We include a MATLAB implementation of the slow global optimization algorithm and a Halide implementation of the fast approximation algorithm. We also provide a trivial GLSL shader for the performing slicing on the GPU. A full OpenGL demo application in on our roadmap.
We thank Elena Adams for the Parrot photo.
- Run MATLAB.
cd src/matlab
demo
bguFit
Given a (low-resolution) input/output pair, fits an affine model.bguSlice
Given an affine model and a (high-resolution) image, applies the model, producing a (high-resolution) result.testBGU
Test harness that runsbguFit
followed bybguSlice
. Stores the results along with the passed-in ground truth into a result struct.showTestResults
Displays the result struct as image figures.runOnFilesnames
RuntestBGU
andshowTestResults
on filenames instead of matrices.demo.m
RunsrunOnFilenames
on the Parrot example inimages
.
Our code should build and run on Windows but we have not tested it.
cd src/halide
- Download a Halide distribution and unzip it such that you have a directory called
src/halide/halide
. - Install libpng and zlib. On MacOS, we used MacPorts and installed to the default location under
/opt/local
. If you use a different prefix location, editMakefile
and changeMACOS_PREFIX_PATH
appropriately. make
- Look at
high_res_out.png
andhigh_res_out_gray.png
.
Apache 2.0.