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I have come to an issue where if you set allowPlace and allowBreak to false, and you try to make Baritone pathfind along a diagonal gap, it will not jump.
When enabling allowPlace and allowBreak, it will then build in those areas instead of simply jumping.
What can be done to get Baritone to jump these gaps?
eg:
x=stone
o=air
xxoxx He will jump this no problem
xoo
ooo He will not jump this game at all
oox
The text was updated successfully, but these errors were encountered:
Hi There,
I have come to an issue where if you set allowPlace and allowBreak to false, and you try to make Baritone pathfind along a diagonal gap, it will not jump.
When enabling allowPlace and allowBreak, it will then build in those areas instead of simply jumping.
What can be done to get Baritone to jump these gaps?
eg:
x=stone
o=air
xxoxx He will jump this no problem
xoo
ooo He will not jump this game at all
oox
The text was updated successfully, but these errors were encountered: