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Issues: cabaletta/baritone
An unhandled exception occurred, the error is in your games log.
#3339
by whyeee
was closed Mar 20, 2022
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Avoid triggering pressure plates?
enhancement
New feature or request
#39
opened Aug 17, 2018 by
leijurv
Adjust goal heuristic based on whether or not sprinting is possible
enhancement
New feature or request
#49
opened Aug 18, 2018 by
leijurv
Render the rest of the calculated path beyond static cutoff or chunk cutoff as more transparent
enhancement
New feature or request
#53
opened Aug 20, 2018 by
leijurv
Convert double tick cost to integer centitick / millitick cost
enhancement
New feature or request
#55
opened Aug 20, 2018 by
leijurv
More testing of vines and ladders
enhancement
New feature or request
#64
opened Aug 20, 2018 by
leijurv
(probably more trouble than it's worth) include the slower walking speed through vines in cost calculation
enhancement
New feature or request
#100
opened Aug 27, 2018 by
leijurv
Consider replacing the 5 block minimum with a different chunk minimum
enhancement
New feature or request
#119
opened Sep 1, 2018 by
leijurv
While scanning the world, use the tile entity shortcut
enhancement
New feature or request
#143
opened Sep 9, 2018 by
leijurv
Encode empty ExtendedBlockStorage in .bcr files more efficiently than 1024 zero bytes
enhancement
New feature or request
#151
opened Sep 11, 2018 by
leijurv
Support for sneak backplace against top slab
enhancement
New feature or request
#156
opened Sep 12, 2018 by
leijurv
Y-simplify each individual goal in a GoalComposite?
enhancement
New feature or request
#197
opened Oct 2, 2018 by
leijurv
Automatically adjust maxFallHeightNoBucket based on the player's current health
bug
Something isn't working
enhancement
New feature or request
#236
opened Oct 23, 2018 by
leijurv
Better ways to get out of invalid situations
enhancement
New feature or request
#284
opened Dec 2, 2018 by
leijurv
Fix world border edge placement
bug
Something isn't working
enhancement
New feature or request
#294
opened Dec 7, 2018 by
leijurv
Exception to mining blocks adjacent to water
enhancement
New feature or request
#298
opened Dec 20, 2018 by
leijurv
A pillar of the last throwaway block can sometimes cause a spurious recalculation
bug
Something isn't working
#309
opened Jan 11, 2019 by
leijurv
Change gettoblock explore behavior
enhancement
New feature or request
#329
opened Feb 5, 2019 by
leijurv
MovementDownward should assume path invariants better
enhancement
New feature or request
#344
opened Feb 21, 2019 by
leijurv
Force revalidate cancels goals that are y-simplified but correct
bug
Something isn't working
#345
opened Feb 26, 2019 by
leijurv
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