A simple fireworks library! | fireworks.js.org
Warning
This readme refers to upcoming v2 version, read here for v1 documentation.
- π₯ Zero dependencies
- βοΈ Flexible configuration
- π¦ Lightweight (~3.0kB gzipped)
- π Supports TypeScript type definition
Edge |
Firefox |
Chrome |
Safari |
iOS Safari |
Opera |
Yandex |
---|---|---|---|---|---|---|
β | β | β | β | β | β | β |
You can play with fireworks-js
at fireworks.js.org or stackblitz.com
npm install fireworks-js
yarn add fireworks-js
pnpm add fireworks-js
Package | Status | Description |
---|---|---|
fireworks-js | Vanilla JS | |
@fireworks-js/react | React component | |
@fireworks-js/preact | Preact component | |
@fireworks-js/solid | Solid component | |
@fireworks-js/vue | Vue 3 component | |
@fireworks-js/svelte | Svelte component | |
@fireworks-js/angular | Angular component | |
@fireworks-js/web | Web components |
<!-- jsDelivr -->
<script src="https://cdn.jsdelivr.net/npm/[email protected]/dist/index.umd.js"></script>
<!-- UNPKG -->
<script src="https://unpkg.com/[email protected]/dist/index.umd.js"></script>
<!-- Usage -->
<script>
const container = document.querySelector('.fireworks')
const fireworks = new Fireworks.default(container)
fireworks.start()
</script>
import { Fireworks } from 'fireworks-js'
const container = document.querySelector('.container')
const fireworks = new Fireworks(container, { /* options */ })
fireworks.start()
npm install @fireworks-js/react
npm install @fireworks-js/preact
npm install @fireworks-js/solid
npm install @fireworks-js/vue
npm install @fireworks-js/svelte
npm install @fireworks-js/angular
npm install @fireworks-js/web
Note
The options is optional, as are each of its properties.
Property | Type | Default |
---|---|---|
hue |
object | hue |
rocketsPoint |
object | rocketsPoint |
mouse |
object | mouse |
boundaries |
object | boundaries |
sound |
object | sound |
delay |
object | delay |
brightness |
object | brightness |
decay |
object | decay |
lineWidth |
object | lineWidth |
lineStyle |
string | round |
explosion |
number | 5 |
opacity |
number | 0.5 |
acceleration |
number | 1.05 |
friction |
number | 0.95 |
gravity |
number | 1.5 |
particles |
number | 50 |
traceLength |
number | 3 |
flickering |
number | 50 |
intensity |
number | 30 |
traceSpeed |
number | 10 |
intensity |
number | 30 |
autoresize |
boolean | true |
The hue
, delay
, decay
, brightness
, lineWidth.explosion
, lineWidth.trace
, sound.volume
and rocketsPoint
options accept an object:
Property | Type |
---|---|
min |
number |
max |
number |
Note
Themin
andmax
properties are used to randomly select values from the range.
The mouse
options accept an object:
Property | Type | Default |
---|---|---|
click |
boolean | false |
move |
boolean | false |
max |
number | 1 |
Note
Themax
property has no effect ifclick
is false.
The sound
options accept an object:
Property | Type | Default |
---|---|---|
enabled |
boolean | false |
files |
string[] | files |
volume |
object | volume |
const fireworks = new Fireworks(container, {
autoresize: true,
opacity: 0.5,
acceleration: 1.05,
friction: 0.97,
gravity: 1.5,
particles: 50,
traceLength: 3,
traceSpeed: 10,
explosion: 5,
intensity: 30,
flickering: 50,
lineStyle: 'round',
hue: {
min: 0,
max: 360
},
delay: {
min: 30,
max: 60
},
rocketsPoint: {
min: 50,
max: 50
},
lineWidth: {
explosion: {
min: 1,
max: 3
},
trace: {
min: 1,
max: 2
}
},
brightness: {
min: 50,
max: 80
},
decay: {
min: 0.015,
max: 0.03
},
mouse: {
click: false,
move: false,
max: 1
}
})
Start fireworks.
Launching a specified number of fireworks.
Type: number
Default 1
Stop fireworks.
Type: boolean
Default: false
Asynchronous stopping of the fireworks.
Type: boolean
Default: false
Start/stop fireworks.
Cleaning the canvas from fireworks.
Getting current fireworks options.
Force update fireworks options.
Type: options
Force update canvas size.
Type: sizes
Force update canvas boundaries.
Type: boundaries