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Nanoloop Mobile Tutorial. Unofficial tutorial and guide to using nanoloop on iOS and Android.
Geo-Neus: Geometry-Consistent Neural Implicit Surfaces Learning for Multi-view Reconstruction (NeurIPS 2022)
Godot 4 demo with a plug-and-play 3D Third-Person Shooter (TPS) character controller inspired by games like Ratchet and Clank.
SparseNeuS: Fast Generalizable Neural Surface Reconstruction from Sparse views
Image inpainting tool powered by SOTA AI Model. Remove any unwanted object, defect, people from your pictures or erase and replace(powered by stable diffusion) any thing on your pictures.
Godot Jolt is a Godot extension that integrates the Jolt physics engine
The official repository of our CVPR2023 paper "FFHQ-UV: Normalized Facial UV-Texture Dataset for 3D Face Reconstruction".
[CVPR 2022] Ha-NeRF😆: Hallucinated Neural Radiance Fields in the Wild
[CVPR 2023] L2G-NeRF: Local-to-Global Registration for Bundle-Adjusting Neural Radiance Fields
3D face model that can generate high-quality mesh and texture
[CVPR 2023] SadTalker:Learning Realistic 3D Motion Coefficients for Stylized Audio-Driven Single Image Talking Face Animation
Official implementation of our NeurIPS paper "Streaming Radiance Fields for 3D Video Synthesis"
Parameter inference of music synthesizers to simplify sound design process. Supports Vital.
The code accompanying the paper "Developability of Triangle Meshes" by Oded Stein, Eitan Grinspun and Keenan Crane
Implementation of papers in 100 lines of code.
A list of recent papers, libraries and datasets about 3D shape/scene analysis (by topics, updating).
This repository is the official implementation of DiffuStereo: High Quality Human Reconstruction via Diffusion-based Stereo Using Sparse Cameras.
A complete Python Implementation of Paper "Automatic Furniture Arrangement Using Greedy Cost Minimization" http://www.peterkan.com/download/ieeevr2018.pdf
Speech-Driven Expression Blendshape Based on Single-Layer Self-attention Network (AIWIN 2022)