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GPT4All: Run Local LLMs on Any Device. Open-source and available for commercial use.
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
An open-source C++ library developed and used at Facebook.
FlatBuffers: Memory Efficient Serialization Library
Atmosphère is a work-in-progress customized firmware for the Nintendo Switch.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
A C++ header-only HTTP/HTTPS server and client library
A PSP emulator for Android, Windows, Mac and Linux, written in C++. Want to contribute? Join us on Discord at https://discord.gg/5NJB6dD or just send pull requests / issues. For discussion use the …
GameStream client for PCs (Windows, Mac, Linux, and Steam Link)
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
RenderDoc is a stand-alone graphics debugging tool.
RE2 is a fast, safe, thread-friendly alternative to backtracking regular expression engines like those used in PCRE, Perl, and Python. It is a C++ library.
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations wit…
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
Mesh optimization library that makes meshes smaller and faster to render
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
A generic post-processing injector for games and video software.
Windows kernel-mode driver emulating well-known USB game controllers.