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12 stars written in C#
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The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …

C# 17,410 4,184 Updated Dec 13, 2024

An example of how to use the Tilia packages to create great content with VRTK v4.

C# 3,695 993 Updated Apr 24, 2024

A fully-dynamic voxel-based global illumination system for Unity

C# 1,510 171 Updated Jul 20, 2018

Author XR in XR

C# 932 167 Updated May 17, 2022

This is a MixedRealityToolkit style repository for code bits and components that may not run directly on Microsoft HoloLens or immersive headsets but instead pair with them to build experiences.

C# 595 287 Updated Jun 12, 2023

Integration of Pixar's Universal Scene Description into Unity. UPDATE: This package has been superseded by our new bundle of USD packages. Please see README & link below for further details.

C# 503 78 Updated Nov 25, 2024

SynthDet - An end-to-end object detection pipeline using synthetic data

C# 366 56 Updated Dec 5, 2024

Code for the paper "OpenAI Remote Rendering Backend"

C# 242 48 Updated Jul 6, 2023

A Unity library and MRTK extension for estimating and replicating the current environment's lighting on Mixed Reality devices.

C# 189 25 Updated Jun 27, 2023

A ray tracer, built in Unity with compute shaders

C# 141 19 Updated Aug 5, 2019

Unity library for Dialogflow

C# 54 15 Updated Feb 20, 2019

A simple aruco marker tracking library for the HoloLens and the Unity Editor

C# 45 13 Updated Aug 3, 2018