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The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …
An example of how to use the Tilia packages to create great content with VRTK v4.
A fully-dynamic voxel-based global illumination system for Unity
This is a MixedRealityToolkit style repository for code bits and components that may not run directly on Microsoft HoloLens or immersive headsets but instead pair with them to build experiences.
Integration of Pixar's Universal Scene Description into Unity. UPDATE: This package has been superseded by our new bundle of USD packages. Please see README & link below for further details.
SynthDet - An end-to-end object detection pipeline using synthetic data
A Unity library and MRTK extension for estimating and replicating the current environment's lighting on Mixed Reality devices.
A ray tracer, built in Unity with compute shaders
A simple aruco marker tracking library for the HoloLens and the Unity Editor