Skip to content
View jonathangranskog's full-sized avatar

Block or report jonathangranskog

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
87 stars written in C++
Clear filter

An Open Source Machine Learning Framework for Everyone

C++ 187,351 74,435 Updated Jan 21, 2025

Caffe: a fast open framework for deep learning.

C++ 34,187 18,655 Updated Jul 31, 2024

OpenPose: Real-time multi-person keypoint detection library for body, face, hands, and foot estimation

C++ 31,690 7,895 Updated Aug 3, 2024

Productive, portable, and performant GPU programming in Python.

C++ 26,618 2,328 Updated Jan 6, 2025

A toolkit for making real world machine learning and data analysis applications in C++

C++ 13,707 3,388 Updated Jan 19, 2025

Real-Time SLAM for Monocular, Stereo and RGB-D Cameras, with Loop Detection and Relocalization Capabilities

C++ 9,600 4,714 Updated May 15, 2024

OpenVR SDK

C++ 6,185 1,282 Updated Jun 18, 2024

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

C++ 6,179 2,054 Updated Nov 29, 2024

A C++ standalone library for machine learning

C++ 5,316 499 Updated Dec 20, 2024

Lightning fast C++/CUDA neural network framework

C++ 3,845 473 Updated Jan 14, 2025

Play Oculus-exclusive games on the HTC Vive or Valve Index, scroll down for downloads and installation instructions.

C++ 3,635 331 Updated Feb 18, 2024

Real-Time Rendering Framework

C++ 2,762 504 Updated Jan 7, 2025

[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering

C++ 2,459 197 Updated Sep 24, 2024

A modern open source rendering engine for animation and visual effects

C++ 2,209 334 Updated Mar 31, 2024

Advanced shading language for production GI renderers

C++ 2,137 370 Updated Jan 16, 2025

BRDF Explorer

C++ 2,132 368 Updated Apr 21, 2023

Mitsuba 2: A Retargetable Forward and Inverse Renderer

C++ 2,059 266 Updated Aug 22, 2022

Fluid simulation engine for computer graphics applications

C++ 1,926 271 Updated Dec 24, 2023

MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.

C++ 1,914 361 Updated Jan 20, 2025

Intel® Open Image Denoise library

C++ 1,851 170 Updated Jan 16, 2025

High performance physically based renderer in C++11

C++ 1,764 169 Updated Mar 10, 2022

A Versatile and Accurate Monocular SLAM

C++ 1,543 820 Updated Sep 18, 2022

Enoki: structured vectorization and differentiation on modern processor architectures

C++ 1,270 94 Updated Apr 19, 2024

Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

C++ 1,263 123 Updated May 29, 2022

A collection of openFrameworks apps for working with machine learning

C++ 1,219 278 Updated Oct 27, 2020

A collection of C++ libraries designed to help teams develop virtual and augmented reality experiences

C++ 1,185 160 Updated Nov 28, 2022

NanoRT, single header only modern ray tracing kernel.

C++ 1,086 91 Updated Nov 10, 2024

Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU

C++ 1,076 192 Updated Mar 10, 2024

Mitsuba renderer main repository

C++ 1,061 321 Updated Sep 11, 2023

The Replica Dataset v1 as published in https://arxiv.org/abs/1906.05797 .

C++ 1,034 98 Updated Jul 22, 2024
Next