Research Scientist @ Runway
- Oslo, Norway
- www.granskog.xyz
- @jongranskog
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Implementation of DreamBooth with Stable Diffusion (tweaked)
shi-jian / mitsuba-shapenet
Forked from mitsuba-renderer/mitsubaMitsuba for ShapeNet
A real-time global illumination implementation using voxel cone tracing. Implemented in C++, GLSL, and OpenGL 4.1
jzienkiewicz / ORB_SLAM2
Forked from lukier/ORB_SLAM2Real-Time SLAM for Monocular, Stereo and RGB-D Cameras, with Loop Detection and Relocalization Capabilities
favreau / Sol-R
Forked from cyrillefavreau/Sol-ROpen-Source CUDA/OpenCL Speed Of Light Ray-tracer
AlexeyAB / darknet
Forked from pjreddie/darknetYOLOv4 / Scaled-YOLOv4 / YOLO - Neural Networks for Object Detection (Windows and Linux version of Darknet )
sylvain-prevost / opencv-hololens
Forked from opencv/opencvOpen Source Computer Vision Library - Adjusted for Hololens UWP