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CMakeLists.txt
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cmake_minimum_required(VERSION 3.16)
project(OFSim)
find_package( OpenGL REQUIRED )
find_package( Python REQUIRED Development)
include_directories( ${OPENGL_INCLUDE_DIRS} )
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED True)
set(GLFW_BUILD_DOCS OFF CACHE BOOL "GLFW lib only")
set(GLFW_INSTALL OFF CACHE BOOL "GLFW lib only")
add_subdirectory(external_libraries/imgui)
# <================ Setup libraries =================>:
include(FetchContent)
# Low level 3D Graphics and Math libraries:
FetchContent_Declare(glfw GIT_REPOSITORY https://github.com/glfw/glfw.git GIT_TAG master)
FetchContent_Declare(glad GIT_REPOSITORY https://github.com/SasLuca/MyGlad.git GIT_TAG master)
set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
FetchContent_MakeAvailable(glfw)
FetchContent_MakeAvailable(glad)
FetchContent_Declare(
glm
GIT_REPOSITORY https://github.com/g-truc/glm.git
GIT_TAG 1.0.1
)
FetchContent_GetProperties(glm)
if(NOT glm_POPULATED)
FetchContent_Populate(glm)
set(GLM_TEST_ENABLE OFF CACHE BOOL "" FORCE)
add_subdirectory(${glm_SOURCE_DIR} ${glm_BINARY_DIR})
endif()
message(STATUS "${Green} GLM Should Be Downloaded ${ColourReset}")
#Assimp Library:
set(FETCHCONTENT_BASE_DIR ${PROJECT_SOURCE_DIR}/libs CACHE PATH "Missing description." FORCE)
FetchContent_Declare(assimp
GIT_REPOSITORY https://github.com/assimp/assimp.git
GIT_TAG master)
set(BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE)
set(ASSIMP_BUILD_TESTS OFF CACHE BOOL "" FORCE)
set(ASSIMP_INJECT_DEBUG_POSTFIX OFF CACHE BOOL "" FORCE)
set(ASSIMP_INSTALL OFF CACHE BOOL "" FORCE)
FetchContent_MakeAvailable(assimp)
#Google Test Library:
include(FetchContent)
FetchContent_Declare(
googletest
GIT_REPOSITORY https://github.com/google/googletest
GIT_TAG v1.15.2
)
# For Windows: Prevent overriding the parent project's compiler/linker settings
set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
FetchContent_MakeAvailable(googletest)
if( MSVC )
SET( CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /ENTRY:mainCRTStartup" )
endif()
add_executable("${CMAKE_PROJECT_NAME}"
src/Application.cpp
src/simulation/Simulation.h
src/simulation/TelemetryCollector.h
src/simulation/TelemetryData.h
src/simulation/Simulation.cpp
src/simulation/TelemetryCollector.cpp
src/infrastructure/FileService.h
src/infrastructure/FileService.cpp
src/infrastructure/ImageLoader.h
src/infrastructure/EventProcessor.h
src/infrastructure/EventProcessor.cpp
src/infrastructure/SimulationEvent.h
src/python_integration/PythonMachine.h
src/python_integration/PythonMachine.cpp
src/math_and_physics/MathTypes.h
src/math_and_physics/RocketModel.h
src/math_and_physics/RocketModel.cpp
src/math_and_physics/PhysicsSolver.h
src/math_and_physics/Sphere.h
src/math_and_physics/PhysicsSolver.cpp
src/math_and_physics/Sphere.cpp
src/gui/Gui.h
src/gui/Gui.cpp
src/gui/i18n.h
src/gui/i18n.cpp
src/gui/FileDialog.h
src/gui/FileDialog.cpp
src/renderer/Camera.h
src/renderer/Mesh.h
src/renderer/Model.h
src/renderer/ModelRenderer.h
src/renderer/ObjectRenderer.h
src/renderer/Shader.h
src/renderer/SkyBoxRenderer.h
src/renderer/TrajectoryPrediction.h
src/renderer/Window.h
src/renderer/Camera.cpp
src/renderer/Mesh.cpp
src/renderer/Model.cpp
src/renderer/ModelRenderer.cpp
src/renderer/ObjectRenderer.cpp
src/renderer/Shader.cpp
src/renderer/SkyBoxRenderer.cpp
src/renderer/TrajectoryPrediction.cpp
src/renderer/Window.cpp
src/world/GroundObject.h
src/world/Rocket.h
src/world/Smoke.h
src/world/SolarSystemConstants.h
src/world/GroundObject.cpp
src/world/Rocket.cpp
src/world/Smoke.cpp
src/world/VectorIndicator.h
src/world/VectorIndicator.cpp
src/world/CelestialBody.h
src/world/CloudsAndTrees.h
src/world/SolarSystem.h
src/world/CelestialBody.cpp
src/world/CloudsAndTrees.cpp
src/world/SolarSystem.cpp
src/vmachine/Instructions.cpp
src/vmachine/Instructions.h
src/vmachine/Memory.cpp
src/vmachine/Memory.h
src/vmachine/Opcodes.h
src/vmachine/Registers.cpp
src/vmachine/Registers.h
src/vmachine/Translator.cpp
src/vmachine/Translator.h
src/vmachine/VMachine.cpp
src/vmachine/VMachine.h
external_libraries/stb_image.h
external_libraries/stb_image.cpp
"src/simulation/ManualControlData.h")
#copy shaders to binary directory:
if(MSVC)
add_custom_target(copy_shaders
src/world/VectorIndicator.cpp ALL
COMMAND ${CMAKE_COMMAND} -E copy_directory
${PROJECT_SOURCE_DIR}/src/shaders
${PROJECT_BINARY_DIR}/shaders
COMMENT "Copying shaders into binary directory")
add_dependencies("${CMAKE_PROJECT_NAME}" copy_shaders)
else()
add_custom_target(copy_shaders ALL
COMMAND ${CMAKE_COMMAND} -E copy_directory
${PROJECT_SOURCE_DIR}/src/shaders
${PROJECT_BINARY_DIR}/shaders
COMMENT "Copying shaders into binary directory")
add_dependencies("${CMAKE_PROJECT_NAME}" copy_shaders)
endif()
#copy assets and docs to binary directory:
if(MSVC)
add_custom_target(copy_assets ALL
COMMAND ${CMAKE_COMMAND} -E copy_directory
${PROJECT_SOURCE_DIR}/assets
${PROJECT_BINARY_DIR}/assets
COMMENT "Copying assets into binary directory")
add_dependencies("${CMAKE_PROJECT_NAME}" copy_assets)
else()
add_custom_target(copy_assets ALL
COMMAND ${CMAKE_COMMAND} -E copy_directory
${PROJECT_SOURCE_DIR}/assets
${PROJECT_BINARY_DIR}/assets
COMMENT "Copying assets into binary directory")
add_dependencies("${CMAKE_PROJECT_NAME}" copy_assets)
endif()
if(MSVC)
add_custom_target(copy_docs ALL
COMMAND ${CMAKE_COMMAND} -E copy_directory
${PROJECT_SOURCE_DIR}/doc
${PROJECT_BINARY_DIR}/doc
COMMENT "Copying docs into binary directory")
add_dependencies("${CMAKE_PROJECT_NAME}" copy_docs)
else()
add_custom_target(copy_docs ALL
COMMAND ${CMAKE_COMMAND} -E copy_directory
${PROJECT_SOURCE_DIR}/doc
${PROJECT_BINARY_DIR}/doc
COMMENT "Copying docs into binary directory")
add_dependencies("${CMAKE_PROJECT_NAME}" copy_docs)
endif()
target_link_libraries("${CMAKE_PROJECT_NAME}" ${OPENGL_LIBRARIES} glad glfw glm imgui assimp Python::Python)
if(MSVC)
if(${CMAKE_VERSION} VERSION_LESS "3.6.0")
message( "\n\t[ WARNING ]\n\n\tCMake version lower than 3.6.\n\n\t - Please update CMake and rerun; OR\n\t - Manually set 'GLFW-CMake-starter' as StartUp Project in Visual Studio.\n" )
else()
set_property( DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT GLFW-CMake-starter )
endif()
endif()
enable_testing()
add_executable(
ofsim_tests
src/renderer/Camera.h
src/renderer/Mesh.h
src/renderer/Model.h
src/renderer/ModelRenderer.h
src/renderer/ObjectRenderer.h
src/renderer/Shader.h
src/renderer/SkyBoxRenderer.h
src/renderer/TrajectoryPrediction.h
src/renderer/Window.h
src/renderer/Camera.cpp
src/renderer/Mesh.cpp
src/renderer/Model.cpp
src/renderer/ModelRenderer.cpp
src/renderer/ObjectRenderer.cpp
src/renderer/Shader.cpp
src/renderer/SkyBoxRenderer.cpp
src/renderer/TrajectoryPrediction.cpp
src/renderer/Window.cpp
src/world/GroundObject.h
src/world/Rocket.h
src/world/Smoke.h
src/world/SolarSystemConstants.h
src/world/GroundObject.cpp
src/world/Rocket.cpp
src/world/Smoke.cpp
src/world/VectorIndicator.h
src/world/VectorIndicator.cpp
src/world/CelestialBody.h
src/world/CloudsAndTrees.h
src/world/SolarSystem.h
src/world/CelestialBody.cpp
src/world/CloudsAndTrees.cpp
src/world/SolarSystem.cpp
src/math_and_physics/MathTypes.h
src/math_and_physics/RocketModel.h
src/math_and_physics/RocketModel.cpp
src/math_and_physics/PhysicsSolver.h
src/math_and_physics/Sphere.h
src/math_and_physics/PhysicsSolver.cpp
src/math_and_physics/Sphere.cpp
src/gui/i18n.h
src/gui/i18n.cpp
src/infrastructure/FileService.h
src/infrastructure/FileService.cpp
src/infrastructure/ImageLoader.h
src/infrastructure/EventProcessor.h
src/infrastructure/EventProcessor.cpp
src/infrastructure/SimulationEvent.h
src/vmachine/Instructions.cpp
src/vmachine/Instructions.h
src/vmachine/Memory.cpp
src/vmachine/Memory.h
src/vmachine/Opcodes.h
src/vmachine/Registers.cpp
src/vmachine/Registers.h
src/vmachine/Translator.cpp
src/vmachine/Translator.h
src/vmachine/VMachine.cpp
src/vmachine/VMachine.h
external_libraries/stb_image.h
external_libraries/stb_image.cpp
"tests/SphereTests.cpp"
"tests/PhysicsSolverTests.cpp"
"tests/MemoryTests.cpp"
"tests/TranslatorTests.cpp"
"tests/VMTests.cpp")
target_link_libraries(
ofsim_tests
${OPENGL_LIBRARIES}
glad
glfw
glm
assimp
Python::Python
GTest::gtest_main
)
include(GoogleTest)
gtest_discover_tests(ofsim_tests)