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CMakeLists.txt
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project(qttest C CXX)
cmake_minimum_required(VERSION 2.8.11)
# root of your msvc14 x64 prebuild, there should be a `/lib/cmake` dir
set(CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH} $ENV{QT5_DIR})
set(CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH} "D:/Qt/Qt5.8.0/5.8/mingw53_32") # remember to add `C:QtVS2015x64Qt5.6.05.6msvc2015_64bin` to %PATH%
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_AUTOMOC ON)
set(SRCS
src/render/spacemanager.cpp
src/editor/klm_surface.cpp
demomainwindow.cpp
src/Qt_tests/main.cpp
src/Qt_tests/mainwindow.cpp
src/Qt_tests/models_cfg.cpp
src/Qt_tests/ray_tracer.cpp
src/render/render_addons/default_shader_param.cpp
src/render/gl3d_framebuffer.cpp
src/render/gl3d_general_texture.cpp
src/render/gl3d_image.cpp
src/render/gl3d_material.cpp
src/render/gl3d_mesh.cpp
src/render/gl3d_object.cpp
src/render/gl3d_render_process.cpp
src/render/gl3d_scene.cpp
src/render/gl3d_texture.cpp
src/render/gl3d_viewer.cpp
src/render/model_manager.cpp
src/render/mopenglview.cpp
src/render/Program.cpp
src/render/render_addons/render_processes.cpp
src/render/Shader.cpp
src/render/render_addons/shader_list.cpp
src/render/shader_manager.cpp
src/utils/gl3d_scale.cpp
src/utils/gl3d_global_param.cpp
src/render/gl3d_post_process.cpp
src/render/render_addons/post_processer_1.cpp
src/render/render_addons/gl3d_post_process_template.cpp
src/render/gl3d_general_light_source.cpp
src/render/light_system/simple_directional_light.cpp
src/editor/gl3d_wall.cpp
src/Qt_tests/drawhomewin.cpp
src/Qt_tests/ui/pickupdig.cpp
src/editor/bounding_box.cpp
src/editor/vertex.cpp
src/editor/gl_utility.cpp
# src/editor/klm_surface.cpp
src/utils/gl3d_lock.cpp
src/utils/gl3d_math.cpp
src/Qt_tests/ui/drawoption.cpp
src/utils/qui/frmmessagebox.cpp
src/utils/qui/iconhelper.cpp
src/editor/gl3d_surface_object.cpp
src/render/gl3d_abstract_object.cpp
src/editor/surface.cpp
src/editor/merchandise.cpp
src/utils/io_utility.cpp
src/resource_and_network/global_material.cpp
src/editor/design_scheme.cpp
src/editor/command.cpp
src/render/loading_object.cpp
src/editor/gl3d_door.cpp
src/editor/gl3d_window.cpp
src/editor/style_package.cpp
src/resource_and_network/pack_tool.cpp
src/render/SharedObject.cpp include/kaola_engine/SharedObject.h)
set(qttest_MOCS
include/kaola_engine/spacemanager.h
demomainwindow.h
include/kaola_engine/gl3d.hpp
include/kaola_engine/gl3d_framebuffer.hpp
include/kaola_engine/gl3d_general_texture.hpp
include/kaola_engine/gl3d_image.hpp
include/kaola_engine/gl3d_material.hpp
include/kaola_engine/gl3d_mesh.h
include/kaola_engine/gl3d_obj_authority.h
include/kaola_engine/gl3d_object.h
include/kaola_engine/gl3d_out_headers.h
include/kaola_engine/gl3d_render_process.hpp
include/kaola_engine/gl3d_scene.h
include/kaola_engine/gl3d_texture.hpp
include/kaola_engine/gl3d_viewer.h
include/kaola_engine/glheaders.h
include/kaola_engine/kaola_engine.h
include/kaola_engine/log.h
include/kaola_engine/model_manager.hpp
include/kaola_engine/mopenglview.h
include/kaola_engine/Program.hpp
include/kaola_engine/Shader.hpp
include/kaola_engine/shader_manager.hpp
src/Qt_tests/mainwindow.h
src/Qt_tests/ray_tracer.h
include/utils/gl3d_scale.h
include/utils/gl3d_global_param.h
include/kaola_engine/gl3d_post_process.h
include/utils/gl3d_utils.h
include/utils/gl3d_post_process_template.h
include/kaola_engine/gl3d_general_light_source.h
# include/editor/klm_surface.h
include/editor/bounding_box.h
src/Qt_tests/drawhomewin.h
include/editor/vertex.h
include/utils/gl3d_path_config.h
src/Qt_tests/ui/pickupdig.h
include/editor/gl3d_wall.h
include/editor/gl_utility.h
include/utils/gl3d_lock.h
include/utils/gl3d_math.h
src/Qt_tests/ui/drawoption.h
src/utils/qui/frmmessagebox.h
src/utils/qui/iconhelper.h
src/utils/qui/myhelper.h
include/editor/gl3d_surface_object.h
include/kaola_engine/gl3d_abstract_object.h
include/editor/surface.h
include/editor/merchandise.h
include/utils/io_utility.h
include/resource_and_network/global_material.h
include/editor/design_scheme.h
include/editor/command.h
include/kaola_engine/loading_object.h
include/editor/gl3d_door.h
include/editor/gl3d_window.h
include/editor/sign_config.h
include/editor/style_package.h
include/resource_and_network/pack_tool.h
include/resource_and_network/global_info.h
)
include_directories(../build-qttest-Desktop_Qt_5_8_0_MinGW_32bit-Release)
include_directories(LIBS/glm_build)
include_directories(include)
include_directories(LIBS/assimp-3.2/include)
include_directories(LIBS/pugixml-1.7/install/include)
find_package(Qt5Widgets REQUIRED)
find_package(Qt5Core REQUIRED)
find_package(Qt5OpenGL REQUIRED)
#qt5_wrap_ui(UI_HEADERS
# demomainwindow.ui
# src/utils/qui/frmmessagebox.ui
# ui/window_or_door_selected.ui
# ui/furniture_selected.ui
# )
qt5_add_resources(QRCS res.qrc)
add_executable(${PROJECT_NAME} ${SRCS} ${UI_HEADERS} ${QRCS})
target_link_libraries(${PROJECT_NAME} Qt5::Widgets Qt5::Core Qt5::OpenGL)