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GameViewController.m
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GameViewController.m
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//
// GameViewController.m
// IOS SCN ScreenRecording
//
// Created by mutexre on 19/08/16.
// Copyright (c) 2016 mutexre. All rights reserved.
//
#import "GameViewController.h"
#import <OpenGLES/ES3/gl.h>
#import <AVFoundation/AVFoundation.h>
#import <Accelerate/Accelerate.h>
#import <Photos/Photos.h>
@implementation GameViewController {
AVAssetWriter* assetWriter;
AVAssetWriterInput* assetWriterInput;
AVAssetWriterInputPixelBufferAdaptor* writerInputBufferAdaptor;
NSURL* movieUrl;
OSType pixelFormat;
size_t bytesPerRow;
struct {
NSInteger width, height;
char* buf[2];
}
frame;
}
- (void)viewDidLoad
{
[super viewDidLoad];
// create a new scene
SCNScene *scene = [SCNScene sceneNamed:@"art.scnassets/ship.scn"];
// create and add a camera to the scene
SCNNode *cameraNode = [SCNNode node];
cameraNode.camera = [SCNCamera camera];
[scene.rootNode addChildNode:cameraNode];
// place the camera
cameraNode.position = SCNVector3Make(0, 0, 15);
// create and add a light to the scene
SCNNode *lightNode = [SCNNode node];
lightNode.light = [SCNLight light];
lightNode.light.type = SCNLightTypeOmni;
lightNode.position = SCNVector3Make(0, 10, 10);
[scene.rootNode addChildNode:lightNode];
// create and add an ambient light to the scene
SCNNode *ambientLightNode = [SCNNode node];
ambientLightNode.light = [SCNLight light];
ambientLightNode.light.type = SCNLightTypeAmbient;
ambientLightNode.light.color = [UIColor darkGrayColor];
[scene.rootNode addChildNode:ambientLightNode];
// retrieve the ship node
SCNNode *ship = [scene.rootNode childNodeWithName:@"ship" recursively:YES];
// animate the 3d object
[ship runAction:[SCNAction repeatActionForever:[SCNAction rotateByX:0 y:2 z:0 duration:1]]];
// retrieve the SCNView
SCNView *scnView = (SCNView *)self.view;
scnView.delegate = self;
// set the scene to the view
scnView.scene = scene;
// allows the user to manipulate the camera
scnView.allowsCameraControl = YES;
// show statistics such as fps and timing information
scnView.showsStatistics = YES;
// configure the view
scnView.backgroundColor = [UIColor blackColor];
// add a tap gesture recognizer
UITapGestureRecognizer *tapGesture = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleTap:)];
NSMutableArray *gestureRecognizers = [NSMutableArray array];
[gestureRecognizers addObject:tapGesture];
[gestureRecognizers addObjectsFromArray:scnView.gestureRecognizers];
scnView.gestureRecognizers = gestureRecognizers;
scnView.contentScaleFactor = 1;
int scale = scnView.contentScaleFactor;
frame.width = scale * scnView.bounds.size.width;
frame.height = scale * scnView.bounds.size.height;
for (int i = 0; i < 2; i++)
frame.buf[i] = malloc(frame.width * frame.height * 4);
if (![self startRecording])
NSLog(@"failed to start recording video");
NSNotificationCenter* defaultCenter = [NSNotificationCenter defaultCenter];
[defaultCenter addObserver:self
selector:@selector(applicationWillTerminate:)
name:UIApplicationWillTerminateNotification
object:nil];
}
- (BOOL)startRecording
{
pixelFormat = kCVPixelFormatType_32BGRA;
bytesPerRow = 4 * frame.width;
NSString* movieFileName = [NSString stringWithFormat:@"%@.mov", [NSUUID UUID].UUIDString];
NSString* moviePath = [NSTemporaryDirectory() stringByAppendingPathComponent:movieFileName];
movieUrl = [NSURL fileURLWithPath:moviePath];
NSError* error = nil;
assetWriter = [AVAssetWriter assetWriterWithURL:movieUrl
fileType:AVFileTypeQuickTimeMovie
error:&error];
if (!assetWriter) {
NSLog(@"failed to create asset writer: %@", error.description);
return NO;
}
NSDictionary* videoSettings = @{
AVVideoCodecKey: AVVideoCodecH264,
AVVideoWidthKey: @(frame.width),
AVVideoHeightKey: @(frame.height)
};
assetWriterInput = [AVAssetWriterInput assetWriterInputWithMediaType:AVMediaTypeVideo
outputSettings:videoSettings];
if (!assetWriterInput) {
NSLog(@"failed to create asset writer input");
return NO;
}
if (![assetWriter canAddInput:assetWriterInput]) {
NSLog(@"can not add input to asset writer");
return NO;
}
[assetWriter addInput:assetWriterInput];
NSDictionary* bufferAttributes = @{
(__bridge NSString*)kCVPixelBufferPixelFormatTypeKey : @(pixelFormat)
};
writerInputBufferAdaptor = [[AVAssetWriterInputPixelBufferAdaptor alloc] initWithAssetWriterInput:assetWriterInput
sourcePixelBufferAttributes:bufferAttributes];
if (!writerInputBufferAdaptor) {
NSLog(@"failed to create input buffer adapter");
return NO;
}
if ([assetWriter startWriting])
[assetWriter startSessionAtSourceTime:/*CMTimeMake(0, 600)*/kCMTimeZero];
else {
NSLog(@"failed to start writing: %ld %@", (long)assetWriter.status, assetWriter.error.description);
return NO;
}
return YES;
}
- (void)dealloc
{
for (int i = 0; i < 2; i++) {
if (frame.buf[i])
free(frame.buf[i]);
}
}
/*- (void)applicationWillTerminate:(id)sender {
[writerInput markAsFinished];
[videoWriter finishWritingWithCompletionHandler:^{
NSLog(@"finished writing");
[self saveVideoToLibrary:movieUrl];
}];
}*/
- (void) handleTap:(UIGestureRecognizer*)gestureRecognize
{
// retrieve the SCNView
SCNView *scnView = (SCNView *)self.view;
// check what nodes are tapped
CGPoint p = [gestureRecognize locationInView:scnView];
NSArray *hitResults = [scnView hitTest:p options:nil];
// check that we clicked on at least one object
if([hitResults count] > 0){
// retrieved the first clicked object
SCNHitTestResult *result = [hitResults objectAtIndex:0];
// get its material
SCNMaterial *material = result.node.geometry.firstMaterial;
// highlight it
[SCNTransaction begin];
[SCNTransaction setAnimationDuration:0.5];
// on completion - unhighlight
[SCNTransaction setCompletionBlock:^{
[SCNTransaction begin];
[SCNTransaction setAnimationDuration:0.5];
material.emission.contents = [UIColor blackColor];
[SCNTransaction commit];
}];
material.emission.contents = [UIColor redColor];
[SCNTransaction commit];
}
}
- (BOOL)shouldAutorotate
{
return YES;
}
- (BOOL)prefersStatusBarHidden {
return YES;
}
- (UIInterfaceOrientationMask)supportedInterfaceOrientations
{
if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone) {
return UIInterfaceOrientationMaskAllButUpsideDown;
} else {
return UIInterfaceOrientationMaskAll;
}
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren't in use.
}
#pragma mark SCNSceneRendererDelegate
#define FRAMES_N (30 * 15)
- (void)renderer:(id <SCNSceneRenderer>)renderer didRenderScene:(SCNScene *)scene atTime:(NSTimeInterval)time
{
static int frameIndex = 0;
if (frameIndex < FRAMES_N) {
if (![self recordFrame:frameIndex])
NSLog(@"failed to record frame");
}
frameIndex++;
if (frameIndex == FRAMES_N)
{
[assetWriterInput markAsFinished];
[assetWriter finishWritingWithCompletionHandler:^{
NSLog(@"finished writing");
[self saveVideoToLibrary:movieUrl];
}];
}
}
- (BOOL)processImage
{
vImage_Buffer src, dst;
src.width = dst.width = frame.width;
src.height = dst.height = frame.height;
src.rowBytes = dst.rowBytes = 4 * frame.width;
src.data = frame.buf[0];
dst.data = frame.buf[1];
const uint8_t map[4] = { 2, 1, 0, 3 };
vImage_Error result = vImagePermuteChannels_ARGB8888(&src, &dst, map, kvImageNoFlags);
if (result != kvImageNoError) {
NSLog(@"failed to convert pixel format (status code = %ld)", result);
return NO;
}
result = vImageVerticalReflect_ARGB8888(&dst, &src, kvImageNoFlags);
if (result != kvImageNoError) {
NSLog(@"failed to flip image vertically (status code = %ld)", result);
return NO;
}
return YES;
}
- (BOOL)recordFrame:(int)frameIndex
{
SCNView* view = (SCNView*)self.view;
[EAGLContext setCurrentContext:view.eaglContext];
glReadPixels(0, 0, (GLsizei)frame.width, (GLsizei)frame.height, GL_RGBA, GL_UNSIGNED_BYTE, frame.buf[0]);
if (![self processImage]) {
NSLog(@"failed to process image");
return NO;
}
if (assetWriterInput.readyForMoreMediaData)
{
NSLog(@"video writer status: %ld", (long)assetWriter.status);
CVPixelBufferRef pixelBuffer = NULL;
CVReturn result =
CVPixelBufferCreateWithBytes(kCFAllocatorDefault,
frame.width, frame.height,
pixelFormat,
frame.buf[0],
4 * frame.width,
NULL, NULL,
NULL,
&pixelBuffer);
if (result || !pixelBuffer) {
NSLog(@"failed to create pixel buffer (status code = %d)", result);
return NO;
}
if (![writerInputBufferAdaptor appendPixelBuffer:pixelBuffer withPresentationTime:CMTimeMake(frameIndex * 20, 600)]) {
NSLog(@"failed to append sample buffer: %@", assetWriter.error.description);
return NO;
}
}
else {
NSLog(@"video writer input is not ready for more data");
return NO;
}
return YES;
}
/*- (CMSampleBufferRef)newPixelBufferFromImageData:(void*)data
width:(size_t)width
height:(size_t)height
frameIndex:(int)frameIndex
pixelFormat:(OSType)pixelFormat
bytesPerRow:(int)bytesPerRow
{
CVPixelBufferRef pixelBuffer = NULL;
CVReturn result =
CVPixelBufferCreateWithBytes(kCFAllocatorDefault,
width, height,
pixelFormat,
data,
bytesPerRow,
NULL, NULL,
NULL,
&pixelBuffer);
if (!result && pixelBuffer)
{
CMSampleTimingInfo timing;
timing.duration = CMTimeMake(20, 600);
timing.presentationTimeStamp = CMTimeMake(frameIndex * 20, 600);
timing.decodeTimeStamp = timing.presentationTimeStamp;
CMVideoFormatDescriptionRef format = NULL;
OSStatus status = CMVideoFormatDescriptionCreateForImageBuffer(kCFAllocatorDefault, pixelBuffer, &format);
if (!status && format)
{
CMSampleBufferRef sampleBuffer = NULL;
status = CMSampleBufferCreateReadyWithImageBuffer(kCFAllocatorDefault,
pixelBuffer,
format,
&timing,
&sampleBuffer);
//CVPixelBufferRelease(pixelBuffer);
return sampleBuffer;
}
else
NSLog(@"failed to create sample buffer (status code = %d)", result);
}
else
NSLog(@"failed to create pixel buffer (status code = %d)", result);
return NULL;
}*/
- (void)saveVideoToLibrary:(NSURL*)videoURL
{
[PHPhotoLibrary requestAuthorization:^(PHAuthorizationStatus status) {
if (status != PHAuthorizationStatusAuthorized) {
NSLog(@"failed to authorize Photo library access\n");
}
else {
[[PHPhotoLibrary sharedPhotoLibrary] performChanges:^{
PHAssetChangeRequest* request = [PHAssetChangeRequest creationRequestForAssetFromVideoAtFileURL:videoURL];
if (!request)
NSLog(@"failed to create change request");
}
completionHandler:^(BOOL success, NSError* error) {
if (!success) {
NSLog(@"failed to add movie to Photos library: %@", error.description);
}
}];
}
}];
}
@end