This module provides several methods for selecting windows without the use of the mouse or spatial navigation (e.g. C-w {h,j,k,l}).
The command other-window
is remapped to either doom-package:switch-window or doom-package:ace-window,
depending on which backend you’ve enabled. It is bound to C-x o (and C-w C-w for
evil users).
It also provides numbered windows and selection with the doom-package:winum package, if desired. Evil users can jump to window N in C-w <N> (where N is a number between 0 and 9). Non evil users have C-x w <N> instead.
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- +numbers
- Enable numbered windows and window selection (using doom-package:winum).
- +switch-window
- Use the doom-package:switch-window package as the backend, instead of ace-window (doom-package:avy).
- doom-package:ace-window unless doom-module:+switch-window
- doom-package:switch-window if doom-module:+switch-window
- doom-package:winum if doom-module:+numbers
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This module provides two backends, both providing the same functionality, but with different visual cues. They are doom-package:ace-window and doom-package:switch-window.
The first character of the buffers changes to a highlighted, user-selectable character.
- Pros: the content of the buffers are always visible.
- Cons: The display characters are small and difficult to see (see below for a way to enlarge them).
This changes the ace-window display to show a white letter with a red background. The box attribute adds some padding:
(custom-set-faces!
'(aw-leading-char-face
:foreground "white" :background "red"
:weight bold :height 2.5 :box (:line-width 10 :color "red")))
Replaces the entire buffer with large letters.
- Pros: The displayed characters are really easy to see.
- Cons: You can’t see the contents of the buffers.
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