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gamedev

17 repositories

RenderDoc is a stand-alone graphics debugging tool.

C++ 9,316 1,375 Updated Jan 31, 2025

Lua language support for Godot Engine

C++ 677 46 Updated Nov 1, 2024

Tweening/Easing/Interpolating functions for lua. Inspired on jQuery's animate method.

Lua 601 81 Updated Feb 2, 2023

A fast, lightweight tweening library for Lua

Lua 404 39 Updated Dec 16, 2020

Distributed server for social and realtime games and apps.

Go 9,270 1,118 Updated Jan 28, 2025

Example code for clarity

Java 117 38 Updated Sep 21, 2024

A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!

C# 1,259 120 Updated Jan 20, 2025

S.T.A.L.K.E.R. Anomaly G.A.M.M.A. modpack definition files.

Lua 815 152 Updated Feb 2, 2025

ROguelike Toolkit in JavaScript. Cool dungeon-related stuff, interactive manual, documentation, tests!

JavaScript 2,547 263 Updated Nov 13, 2024

A .NET Standard class library providing map generation, path-finding, and field-of-view utilities frequently used in roguelikes or 2D tile based games. Inspired by libtcod

C# 586 59 Updated Aug 3, 2024

♟️ Velvet Chess Engine - written in Rust

Rust 47 2 Updated Nov 16, 2024

WinDivert: Windows Packet Divert

C 2,632 517 Updated Mar 15, 2023

Nmap Project's Windows packet capture and transmission library

C 3,084 527 Updated Jan 31, 2025

Scapy: the Python-based interactive packet manipulation program & library.

Python 11,049 2,060 Updated Feb 3, 2025

An Example project showing how to use imgui + libgdx

Java 14 Updated May 1, 2023

Interactive C live coding environment

C++ 1,365 71 Updated Jun 11, 2024

Zircon is an extensible and user-friendly, multiplatform tile engine.

Kotlin 758 137 Updated Feb 14, 2024