- Los Angeles, CA
-
17:32
(UTC -08:00) - http://k-t.im
- in/timkersey
- @[email protected]
- entangledstate
- u/entangledstate
Highlights
rb
The flexible backend for all your projects 🐰 Turn your DB into a headless CMS, admin panels, or apps with a custom UI, instant APIs, auth & more.
Xrpa (pronounced "zerpa") is a platform architecture framework for building experimental XR experiences.
InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Models
Use of ARKit and RealityKit frameworks to make a playful sandbox, where physical environment can interact with generated virtual content.
How to animate custom shaders in RealityKit for visionOS
Experiments using SwiftUI view and view model to control ShaderGraphNodes in a Reality Composer Pro scene.
Sound Identities: A sonic exploration of attention and awareness through augmented reality
🎏 A collection of all country flags to be used in Swift
Provides a simple interface for getting ARKit values from visionOS
A WebSocket oriented client-server focused distributed-actor system for Swift 5.7+
Fast Websockets in Swift for iOS and OSX
Turn any webpage into structured data using LLMs
A visionOS project that demonstrates how to scale a volume to account for Window Zoom changes
Chess app for Spatial SharePlay 【Apple Vision Pro】
High-performance and flexible video editing and effects framework, based on AVFoundation and Metal.
Example of how to use RealityKit to procedurally generate terrain.
Metadata inspection approach for detecting stereoscopic videos
USD Web Viewer based on Autodesk's WASM USD bindings and a three.js Hydra render delegate
visionOS: demo of using a RealityKit Camera Index Switch ShaderGraphNode to display stereo images.
Specification and reference implementation for the OpenPBR Surface shading model
A demonstration of RealityKit's LowLevelMesh API
CMake modules to support compiling Apple Metal shaders as part of a CMake build system.
Server-sent events (SSE) client implementation in Swift for iOS, macOS, tvOS, and watchOS
A simple Swift client library for the Server Sent Events (SSE)