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PluginEditor.h
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/*
==============================================================================
This file was auto-generated!
It contains the basic framework code for a JUCE plugin editor.
==============================================================================
*/
#pragma once
#include <JuceHeader.h>
#include "PluginProcessor.h"
//==============================================================================
/**
*/
class GainPluginAudioProcessorEditor : public AudioProcessorEditor
{
public:
GainPluginAudioProcessorEditor (GainPluginAudioProcessor&);
~GainPluginAudioProcessorEditor();
//==============================================================================
void paint (Graphics&) override;
void resized() override;
private:
// This reference is provided as a quick way for your editor to
// access the processor object that created it.
GainPluginAudioProcessor& processor;
Slider mGainControlSlider;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (GainPluginAudioProcessorEditor)
};