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3DFaceのためのPythonツール: 3DMM、メッシュ処理(transform, camera, light, render)、3D顔面表現。

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3Dface学習用

構造

# Since triangle mesh is the most popular representation of 3D face, 
# the main part is mesh processing.
mesh/             # written in python and c++
|  cython/               # c++ files, use cython to compile 
|  io.py                 # read & write obj
|  vis.py                # plot mesh
|  transform.py          # transform mesh & estimate matrix
|  light.py              # add light & estimate light(to do)
|  render.py             # obj to image using rasterization render

mesh_numpy/      # the same with mesh/, with each part written in numpy
                 # slow but easy to learn and modify

# 3DMM is one of the most popular methods to generate & reconstruct 3D face.
morphable_model/
|  morphable_model.py    # morphable model class: generate & fit
|  fit.py                # estimate shape&expression parameters. 3dmm fitting.
|  load.py               # load 3dmm data

Examples:

cd ./examples

  • 3dmm. python 2_3dmm.py

    left: random example generated by 3dmm

    right: fitting face with 3dmm using 68 key points

  • transform. python 3_transform.py
    left:

    fix camera position & use orthographic projection. (often used in reconstruction)

    then transform face object: scale, change pitch angle, change yaw angle, change roll angle

    right:

    fix obj position & use perspective projection(fovy=30). (simulating real views)

    then move camera position and rotate camera: from far to near, down & up, left & right, rotate camera

  • light. python 4_light.py

    single point light: from left to right, from up to down, from near to far

  • image map python 6_image_map.py

    render different attributes in image pixels.

    : depth, pncc, uv coordinates

  • uv map python 7_uv_map.py

    render different attributes in uv coordinates.

    : colors(texture map), position(2d facial image & corresponding position map)

Getting Started

Prerequisite

  • Python 2 or Python 3

  • Python packages:

    • numpy
    • skimage (for reading&writing image)
    • scipy (for loading mat)
    • matplotlib (for show)
    • Cython (for compiling c++ file)

Usage

  1. Clone the repository

    git clone https://github.com/YadiraF/face3d
    cd face3d
  2. Compile c++ files to .so for python use (ignore if you use numpy version)

    cd face3d/mesh/cython
    python setup.py build_ext -i 
  3. Prepare BFM Data (ignore if you don't use 3dmm)

    see Data/BFM/readme.md

  4. Run examples

    (examples use cython version, you can change mesh into mesh_numpy to use numpy version)

    cd examples
    python 1_pipeline.py 

    For beginners who want to continue researches on 3D faces, I strongly recommend you first run examples according to the order, then view the codes in mesh_numpy and read the comments written in the beginning in each file. Hope this helps!

    Moreover, I am new in computer graphics, so it would be great appreciated if you could point out some of my wrong expressions. Thanks!

Changelog

  • 2018/10/08 change structure. add comments. add introduction. add paper collections.
  • 2018/07/15 first release

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3DFaceのためのPythonツール: 3DMM、メッシュ処理(transform, camera, light, render)、3D顔面表現。

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  • Python 80.9%
  • C++ 14.4%
  • Cython 4.7%