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Merge pull request #76 from nitinagarwal/master
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adding GAMesh (3DV 2020)
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timzhang642 authored Jan 21, 2021
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Expand Up @@ -826,6 +826,9 @@ Deformable Shape Completion with Graph Convolutional Autoencoders (2018 CVPR)</b
<b>NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis</b> [[Project]](http://www.matthewtancik.com/nerf)[[Paper]](https://arxiv.org/abs/2003.08934)[[Code]](https://github.com/bmild/nerf)
<p align="center"> <img width="50%" src="https://uploads-ssl.webflow.com/51e0d73d83d06baa7a00000f/5e700ef6067b43821ed52768_pipeline_website-01-p-800.png"> </p>

:gem::game_die: <b>GAMesh: Guided and Augmented Meshing for Deep Point Networks (3DV 2020)</b> [[Project]](https://www.ics.uci.edu/~agarwal/GAMesh/) [[Paper]](https://arxiv.org/abs/2010.09774) [[Code]](https://github.com/nitinagarwal/GAMesh)
<p align="center"><img width="50%" src="https://www.ics.uci.edu/~agarwal/3DV_2020.png" /></p>

<a name="material_synthesis" />

## Texture/Material Analysis and Synthesis
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