@echo off REM # Update the bin folder's content and binaries echo ZeldaOracle\GameBuilder\bin\Release\GameBuilder.exe -debug -compile-silent -out "ZeldaOracle\ConscriptDesigner\bin" -game "ZeldaOracle\Game\bin" -editor "ZeldaOracle\GameEditor\bin" -content "ZeldaOracle\GameContent\ZeldaContent.contentproj" ZeldaOracle\GameBuilder\bin\Release\GameBuilder.exe -debug -compile-silent -out "ZeldaOracle\ConscriptDesigner\bin" -game "ZeldaOracle\Game\bin" -editor "ZeldaOracle\GameEditor\bin" -content "ZeldaOracle\GameContent\ZeldaContent.contentproj" REM # Check if there was an error if %ERRORLEVEL% NEQ 0 ( echo. echo ERROR: Failure with GameBuilder.exe pause exit ) REM # Launch the designer cd "ZeldaOracle\ConscriptDesigner\bin\Debug" echo Launching Conscript Designer start ConscriptDesigner.exe "..\..\..\GameContent\ZeldaContent.contentproj" exit