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EssenceDrainContagion.csproj
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EssenceDrainContagion.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{D13AAB32-4C49-46C8-8B1F-1887CAEA3825}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>EssenceDrainContagion</RootNamespace>
<AssemblyName>EssenceDrainContagion</AssemblyName>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\..\..\..\PoeHelper\Plugins\Compiled\EssenceDrainContagion\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\..\..\..\PoeHelper\Plugins\Compiled\EssenceDrainContagion\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="ExileCore, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>..\..\..\..\PoEHelper\ExileCore.dll</HintPath>
</Reference>
<Reference Include="SharpDX, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1">
<HintPath>..\..\..\..\PoEHelper\SharpDX.dll</HintPath>
</Reference>
<Reference Include="SharpDX.D3DCompiler, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1">
<HintPath>..\..\..\..\PoEHelper\SharpDX.D3DCompiler.dll</HintPath>
</Reference>
<Reference Include="SharpDX.Desktop, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1">
<HintPath>..\..\..\..\PoEHelper\SharpDX.Desktop.dll</HintPath>
</Reference>
<Reference Include="SharpDX.Direct2D1, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1">
<HintPath>..\..\..\..\PoEHelper\SharpDX.Direct2D1.dll</HintPath>
</Reference>
<Reference Include="SharpDX.Direct3D11, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1">
<HintPath>..\..\..\..\PoEHelper\SharpDX.Direct3D11.dll</HintPath>
</Reference>
<Reference Include="SharpDX.DXGI, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1">
<HintPath>..\..\..\..\PoEHelper\SharpDX.DXGI.dll</HintPath>
</Reference>
<Reference Include="SharpDX.Mathematics, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1">
<HintPath>..\..\..\..\PoEHelper\SharpDX.Mathematics.dll</HintPath>
</Reference>
<Reference Include="SharpDX.XAudio2, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1">
<HintPath>..\..\..\..\PoEHelper\SharpDX.XAudio2.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Data" />
<Reference Include="System.Numerics.Vectors, Version=4.1.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<HintPath>..\..\..\..\PoEHelper\System.Numerics.Vectors.dll</HintPath>
</Reference>
<Reference Include="System.Windows" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="EssenceDrainContagion.cs" />
<Compile Include="EssenceDrainContagionSettings.cs" />
<Compile Include="Extensions.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>