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A Recipe Book on ways to use Python in Unreal Engine 5 written by Brian Kortbus
Stubble is a plugin for Autodesk Maya providing user-friendly virtual hairstyling, i.e., creation, editing, and animation of hair or fur on 3D models.
Match sparse to dense animCurves in Autodesk Maya
Persistent Cache implementation for Python cachetools.
Interactive Character Control with Auto-Regressive Motion Diffusion Models
Autodesk Maya Training Material
An easy-to-use Python library for lightning-fast persistent function caching.
Cachier: Cache your commands with ease to view their output later without reruning them
Небольшой модуль для кеширования данных: file storage, memcached, redis, etcd.
Repo for shader fragment as shader input blog post.
USD Mercury is an innovative tool designed to streamline the setup of a complete VFX/CGI pipeline leveraging Universal Scene Description (USD)
Custom Node Plugin for Simple Bone Dynamics in Autodesk Maya.
Maya tool for easy creation of proxy rig
Conversion between different conventions of camera matrices and transform matrices.
Introductory assignment for Geometry Processing course
Sample code for the Siggraph Asia 2023 Technical Communications paper - Robust Skin Weights Transfer via Weight Inpainting