Stars
Official Code for "SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimation"
SignAvatars: A Large-scale 3D Sign Language Holistic Motion Dataset and Benchmark
[CVPR 2024] Official Code for "AiOS: All-in-One-Stage Expressive Human Pose and Shape Estimation
DanceCamera3D: 3D Camera Movement Synthesis with Music and Dance. [CVPR 2024] Official PyTorch implementation
[CVPR 2024 - Oral, Best Paper Award Candidate] Marigold: Repurposing Diffusion-Based Image Generators for Monocular Depth Estimation
MotionBank: A Large-scale Video Motion Benchmark with Disentangled Rule-based Annotations
This repository provides motion datasets collected by Bandai Namco Research Inc
The official PyTorch code for RoHM: Robust Human Motion Reconstruction via Diffusion.
[NeurIPS 2023] Official implementation of the paper "Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Dataset"
4DHumans: Reconstructing and Tracking Humans with Transformers
A real-time human motion capture system based on 6 IMUs, upgrading PIP through the incorporation of non-inertial forces
MMD Tools is a blender addon for importing/exporting Models and Motions of MikuMikuDance.
EchoMimicV2: Towards Striking, Simplified, and Semi-Body Human Animation
Unifying 3D Mesh Generation with Language Models
Material Anything: Generating Materials for Any 3D Object via Diffusion
Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"
Official implementation for the NeurIPS 2024 spotlight paper "Skinned Motion Retargeting with Dense Geometric Interaction Perception".
3DGS Render by KIRI Engine
A tool designed to shorten steps needed to import and optimize models into VRChat. Compatible models are: MMD, XNALara, Mixamo, DAZ/Poser, Blender Rigify, Sims 2, Motion Builder, 3DS Max and potent…
😺 A tool designed to shorten steps needed to import and optimize models into VRChat. Compatible models are: MMD, XNALara, Mixamo, DAZ/Poser, Blender Rigify, Sims 2, Motion Builder, 3DS Max and pote…
Shader for Blender attempting to replicate the shading of Genshin Impact. These are for datamined assets, not custom-made ones nor the MMD variants.
Estimates a depth mapping from a given normal mapping.