105 releases (9 breaking)

Uses new Rust 2024

0.10.0 Dec 7, 2025
0.9.4 Aug 6, 2025
0.9.2 Jul 27, 2025
0.7.0 Mar 31, 2025
0.1.3 Jul 29, 2021

#307 in Game dev


Used in 3 crates

Apache-2.0

44KB

Build rust-clippy analyze Static Badge Static Badge

Make sure to use latest Rust version, as the engine is always kept up to date.

About

Blue Engine is a general-purpose, easy-to-use, extendable, and portable graphics engine written in rust. The engine can run on many popular back-end APIs including Vulkan, D3D-12, GL-ES, and Metal as well as Windows, Linux, Mobile, and OSX to ensure cross-platform compatibility.

Hello World:

use blue_engine::{
    prelude::{ Engine, ObjectSettings },
    primitive_shapes::triangle
};

fn main() -> Result<(), blue_engine::error::Error> {
    // initialize the engine
    let mut engine = Engine::new()?;

    // create a triangle
    triangle("my triangle", ObjectSettings::default(), &mut engine.renderer, &mut engine.objects)?;

    // run the engine
    engine
        .update_loop(move |_| {})?;

    Ok(())
}
  • [WIP] Guide

  • Check out the examples folder to get a sense of how things are done

  • Check out the utilities library for extra functionality with the engine

the credits to the image on top: NotPB

The project isn't dead, just the development might seem slow sometimes.

Dependencies

~0–41MB
~602K SLoC