7 unstable releases (3 breaking)

Uses new Rust 2024

0.5.0 Jan 31, 2026
0.4.0 Jan 25, 2026
0.3.2 Jan 25, 2026
0.3.1 Nov 25, 2025
0.2.1 Nov 8, 2025

#959 in Asynchronous

GPL-3.0 license

26KB
653 lines

Supera

Supervisor for Running code Asynchronously[^worker-threads]

Command

To use Supera a 'message' must be defined, an instance of the message must know how to be executed. That is achieved by implementing the trait Command. The message is then sent to a worker thread, what the worker does is implementation specific.

All commands must define a signal to halt execution of the runner. To acheive that StopRunner or SimpleStop can be defined.

StopRunner should be used in cases where there's valuable information to be passed down to the runner when they are to be halted. Otherwise SimpleStop should be used.

Runner

Runners are worker threads created for the Manager. What they do is implementation specific. But the built-in runners acquire messages, execute them and in some form return the results to the user.

Manager

An execution manager implements the CommandRunner trait. So it's able to:

  • Create it self and it's Runners
  • Have a message sent to a Runner
  • Close it self and all it's Runners

Native managers

There are four execution managers

Response method Many runners Single runner
Ordered PoolQueueAPI SingleQueueAPI
Linked[^Linked] OneShotPoolAPI OneShotAPI

[^worker-threads]: Code will not execute on an async runtime. It will simply execute on one or more worker threads

[^Linked]: A Linked manager will create a single-use channel for each request sent. This incurs some cost but greatly simplifies their usage.

Dependencies

~435KB