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audio_samples
A typed audio processing library for Rust that treats audio as a first-class, invariant-preserving object rather than an unstructured numeric buffer
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audio_samples_io
audio input and output operations
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ot_utils
designed for concatenating audio samples and generating .ot (slice) files for the Elektron Octatrack sampler
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sampletypes
audio processing, specifically for sample format conversion (e.g.
i16scale up toi32,i16tof32, implementation ofi24, etc.) -
deep_filter
Noise supression using deep filtering
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shady-audio
A high level library build upon cpal to retrieve audio for visualisation
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moosicbox_resampler
MoosicBox resampler package
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audiochannelutils
An audio form converter that provides functions for converting variaties of audio forms, e.g. interleaved samples to audio frames, audio frames to multiple mono channels, etc.
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rawsample
working with raw audio samples
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spectrusty-audio
Components of the SPECTRUSTY library for synthesizing audio samples and native audio playback
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mod_player
parsing and playing mod music files
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r8brain-rs
r8brain audio resampler bindings for Rust. Sample rate converter designed and implemented by Aleksey Vaneev of Voxengo
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ltc
decoding Linear/Longitudinal Timecode data from audio samples, potentially in real time
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sampara
A suite of tools for working with audio DSP samples, frames, and signals
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tuitar-core
Core library for Tuitar
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lsynth
A virtual soundchip which generates primitive waveforms in real-time
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rms
type for calculating and storing the RMS given some buffer of interleaved audio samples
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audio-time
Encode and convert audio time spans between representations in number of samples, number of bytes and time duration
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