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cat-dev
interacting with the CAT-DEV hardware units distributed by Nintendo (i.e. a type of Wii-U DevKits).
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yane
An N.E.S. emulator and emulation library.
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plastic
A NES emulator with GUI and TUI
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idacast
program that displays splatoon3's battle stage data from your terminal
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plastic_tui
A NES emulator with terminal interface (TUI)
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bsn64
convert and byteswap Nintendo 64 save files
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cat-dev-serial
interacting with the serial port of a CAT-DEV hardware unit distributed by Nintendo (i.e. a type of Wii-U DevKits).
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ds-rom
extracting/building Nintendo DS ROMs
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alarmo
convenient API to bootstrap firmware and access peripherals on the Nintendo Alarmo
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super-yane
An emulation library for the Super Nintendo Entertainment System
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desmume-rs
Rust bindings for DeSmuME, the Nintendo DS emulator
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rstb
manipulating Breath of the Wild's resource size table
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roead
Rust port of oead C++ library for common Nintendo formats
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nintypes
Nintondo shared types
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vpk0
handling Nintendo's N64-era vpk0 data compression
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nx-archive
working with Nintendo Switch filesystems and archives
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rrt0
cross-platform runtime / startup (like crt0)
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orthrus-ncompress
Orthrus module supporting Nintendo compression formats
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gfarch
Good-Feel's GoodFeelArchives
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lznint
compressing and decompressing data using the LZ-based compression format used by Nintendo in Super Metroid
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cargo-n64
Cargo subcommand to build Nintendo 64 ROMs
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botw-utils
various utilities for modding Breath of the Wild
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plastic_core
An accurate NES emulator. The backend emulation for plastic and plastic-tui
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desmume-sys
FFI for DeSmuME, the Nintendo DS emulator
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gc-gcm
CLI for working with GCM/ISO files (raw bit-for-bit disk images) for the Nintendo GameCube
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aamp
Nintendo parameter archive (AAMP) files
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restbl
manipulating Tears of the Kingdom's resource size table
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acridotheres-3ds
Nintendo 3DS-specific file formats for Acridotheres
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byml
Nintendo BYML (binary YAML) library in Rust
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nintendo-lz
A small library for compressing/decompressing Nintendo's LZ10/LZ11 compression formats
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snes-bitplanes
Decoder for the Super NES's bitplanes graphics
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sfrom
SNES/SFC ROM parser for Nintendo Virtual Console games
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rgrit
interface to grit - the GBA Image Transmogrifier with batteries included!
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rgrit-rs
Somewhat safe bindings for libgrit (grit) and libcldib (cldib)
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sarc-rs
parsing and creating Nintendo SARC files in Rust
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nlzss11
Nintendo's LZSS algorithm found in Skyward Sword
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angrylion-rdp-plus
Angrylion+ in a Rust form
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smash-svt
Reading and writing sound_volume_table.svt files
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smash-fnv
Reading and writing sound_volume_fighter_num_table.fnv files
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resead-rs
reverse engineered Nintendo's SEAD library
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gc-adapter
working with the Nintendo Gamecube Controller Adapter
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libyaz0
de/compressing Nintendo Yaz0 files
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ctr_etc1
Nintendo ETC1 compression binding for rust
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nlzss11-zlib
Nintendo's LZSS algorithm found in Skyward Sword, compression with zlib-ng
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gc-image
parsing metadata from Nintendo GameCube image files
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rs64-rt
Fairly raw N64 MMIO definitions
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ninat
Deal with NAT traversal using Nintendo service
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angrylion-rdp-plus-sys
Angrylion+ in a Rust form
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u8arc
Nintendo's U8 archive format, found in Skyward Sword for example
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rgrit-sys
Native bindings for libgrit (grit) and libcldib (cldib)
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gcnctrlusb
Nintendo GameCube USB controller adapter interface
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swizzle_3ds
Swizzle images for the GPU on the Nintendo 3ds
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snes-apu
A Super Nintendo audio unit emulator
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rgrit-core
Core types for the rgrit crate
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