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bevy_hanabi
Hanabi GPU particle system for the Bevy game engine
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bevy_sprinkles_editor
GPU particle system editor for Bevy
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hapi-rs
Rust bindings to Houdini Engine API
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playa
Image sequence player (EXR, PNG, JPEG, TIFF, .MP4). Pure Rust with optional OpenEXR/FFmpeg support.
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scanseq
File sequence detector in Rust with Python interface for automation systems
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oslquery-petite
Query Open Shading Language (OSL) shader parameters & metadata
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openexr
High-level bindings to OpenEXR 3.0.5
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rez-lsp-server
A Language Server Protocol implementation for Rez package manager with intelligent code completion, validation, and navigation
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bevy_sprinkles
GPU particle system for Bevy
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oslq
Command-line tool for querying Open Shading Language (OSL) shader parameters & metadata
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bevy_magic_fx
Define mesh-based vfx in serialized files
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lunaris
Video Editor - A high-performance, node-based non-linear video editor
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ptex
High-level Ptex bindings over ptex-sys
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bevy_hanabi_loader
A wrapper around bevy_hanabi that lets you define your vfx files in RON format and load them into bevy
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sequitur
working with numbered file sequences
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pxr
Rust interface for OpenUSD
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usd
Rust bindings for USD
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openrml
(Rust Mesh Library) aims to provide a rust-native mesh processing data structures and algorithms for 3D graphics and VFX applications
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bevy-vfx-bag
An assorted bag of visual effects for Bevy
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omniverse
Rust interface for Omniverse
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imath-traits
traits for VFX libraries to be agnostic over the math crates used
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ptex-sys
Rust sys bindings for Ptex https://github.com/wdas/ptex
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pxr_build
Rust interface for OpenUSD
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pxr_sys
Rust interface for OpenUSD
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omniverse_sys
Rust interface for Omniverse
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cliquers
Manage filesequences with a common numeric component
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openfx-sys
Rust bindings for OpenFX
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