Showing 26 open source projects for "texture"

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  • 1
    Hunyuan3D-2.1

    Hunyuan3D-2.1

    From Images to High-Fidelity 3D Assets

    Hunyuan3D-2.1 is Tencent Hunyuan’s advanced 3D asset generation system that produces high-fidelity 3D models with Physically Based Rendering (PBR) textures. It is fully open-source with released model weights, training, and inference code. It improves on prior versions by using a PBR texture pipeline (enabling realistic material effects like reflections and subsurface scattering) and allowing community fine-tuning and extension. It supports both shape generation (mesh geometry) and texture generation modules. Physically Based Rendering texture synthesis to model realistic material effects, including reflections, subsurface scattering, etc. ...
    Downloads: 27 This Week
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  • 2
    Hunyuan3D 2.0

    Hunyuan3D 2.0

    High-Resolution 3D Assets Generation with Large Scale Diffusion Models

    The Hunyuan3D-2 model, developed by Tencent, is designed for generating high-resolution 3D assets using large-scale diffusion models. This model offers advanced capabilities for creating detailed 3D models, including texture enhancements, multi-view shape generation, and rapid inference for real-time applications. It is particularly useful for industries requiring high-quality 3D content, such as gaming, film, and virtual reality. Hunyuan3D-2 supports various enhancements and is available for deployment through tools like Blender and Hugging Face. Includes a user-friendly production/studio tool (Hunyuan3D-Studio) to manipulate/animate meshes. ...
    Downloads: 39 This Week
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  • 3
    Dream Textures

    Dream Textures

    Stable Diffusion built-in to Blender

    Create textures, concept art, background assets, and more with a simple text prompt. Use the 'Seamless' option to create textures that tile perfectly with no visible seam. Texture entire scenes with 'Project Dream Texture' and depth to image. Re-style animations with the Cycles render pass. Run the models on your machine to iterate without slowdowns from a service. Create textures, concept art, and more with text prompts. Learn how to use the various configuration options to get exactly what you're looking for. ...
    Downloads: 13 This Week
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  • 4
    Hunyuan3D-1

    Hunyuan3D-1

    A Unified Framework for Text-to-3D and Image-to-3D Generation

    Hunyuan3D-1 is an earlier version in the same 3D generation line (the unified framework for text-to-3D and image-to-3D tasks) by Tencent Hunyuan. It provides a framework combining shape generation and texture synthesis, enabling users to create 3D assets from images or text conditions. While less advanced than version 2.1, it laid the foundations for the later PBR, higher resolution, and open-source enhancements. (Note: less detailed public documentation was found for Hunyuan3D-1 compared to 2.1.). Community and ecosystem support (e.g. usage via Blender addon for geometry/texture). ...
    Downloads: 0 This Week
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  • 5
    SAM 3D Objects

    SAM 3D Objects

    Models for object and human mesh reconstruction

    SAM 3D Objects is a foundation model that reconstructs full 3D geometry, texture, and spatial layout of objects and scenes from a single image. Given one RGB image and object masks (for example, from the Segment Anything family), it can generate a textured 3D mesh for each object, including pose and approximate scene layout. The model is specifically designed to be robust in real-world images with clutter, occlusions, small objects, and unusual viewpoints, where many earlier 3D-from-image systems struggle. ...
    Downloads: 11 This Week
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  • 6
    Step1X-3D

    Step1X-3D

    High-Fidelity and Controllable Generation of Textured 3D Assets

    Step1X-3D is an open-source framework for generating high-fidelity textured 3D assets from scratch — both their geometry and surface textures — using modern generative AI techniques. It combines a hybrid architecture: a geometry generation stage using a VAE-DiT model to output a watertight 3D representation (e.g. TSDF surface), and a texture synthesis stage that conditions on geometry and optionally reference input (or prompts) to produce view-consistent textures using a diffusion-based texture module. The result is fully 3D assets — meshes + textures — which can be rendered from any viewpoint, textured consistently, and used in 3D applications. To achieve this, the project includes a massive curated dataset: among more than 5 million candidate 3D assets, it filters and standardizes to produce a high-quality 2 million–asset subset suitable for training.
    Downloads: 1 This Week
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  • 7
    eos

    eos

    A lightweight 3D Morphable Face Model library in modern C++

    eos is a lightweight 3D Morphable Face Model fitting library that provides basic functionality to use face models, as well as camera and shape fitting functionality. It's written in modern C++11/14. MorphableModel and PcaModel classes to represent 3DMMs, with basic operations like draw_sample(). Supports the Surrey Face Model (SFM), 4D Face Model (4DFM), Basel Face Model (BFM) 2009 and 2017, and the Liverpool-York Head Model (LYHM) out-of-the-box.
    Downloads: 3 This Week
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  • 8
    Sprite Fusion Pixel Snapper

    Sprite Fusion Pixel Snapper

    A tool to snap pixels to a perfect grid

    Sprite Fusion Pixel Snapper is a utility designed to eliminate sub-pixel rendering issues that often arise in pixel art, UI icons, and 2D sprite graphics when displayed on screens with high DPI or during motion animations. The tool works by adjusting sprite rendering coordinates and texture sampling so that every pixel aligns cleanly to the screen’s pixel grid, avoiding blurring, distortion, or unintended smoothing artifacts. This is especially important in pixel art games, retro-styled interactive media, or precise UI designs where crisp edges and predictable alignment are essential. SpriteFusion Pixel Snapper integrates with popular game engines and rendering pipelines to ensure that assets remain sharp across a broad range of resolutions and aspect ratios without requiring manual fiddling from artists or developers. ...
    Downloads: 2 This Week
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  • 9
    LTX-2

    LTX-2

    Python inference and LoRA trainer package for the LTX-2 audio–video

    ...It is architected to give developers low-level control over rendering pipelines, GPU resource management, shader orchestration, and cross-platform abstractions so they can craft visually compelling experiences without starting from scratch. Beyond basic rendering scaffolding, LTX-2 includes optimized math libraries, resource loaders, utilities for texture and buffer handling, and integration points for native event loops and input systems. The framework targets both interactive graphical applications and media-rich experiences, making it a solid foundation for games, creative tools, or visualization systems that demand both performance and flexibility. While being low-level, it also provides sensible defaults and helper abstractions that reduce boilerplate and help teams maintain clear, maintainable code.
    Downloads: 41 This Week
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  • 10
    ComfyUI-3D-Pack

    ComfyUI-3D-Pack

    An extensive node suite that enables ComfyUI to process 3D inputs

    ComfyUI-3D-Pack is an extension package for the ComfyUI visual AI workflow environment that enables users to generate and manipulate 3D assets using advanced machine learning techniques. ComfyUI itself is a node-based interface for designing and executing generative AI pipelines, and this extension expands its capabilities by introducing nodes specifically designed for working with three-dimensional data. The package allows the platform to process inputs such as meshes and UV textures and...
    Downloads: 9 This Week
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  • 11
    Compute Library

    Compute Library

    The Compute Library is a set of computer vision and machine learning

    The Compute Library is a set of computer vision and machine learning functions optimized for both Arm CPUs and GPUs using SIMD technologies. The library provides superior performance to other open-source alternatives and immediate support for new Arm® technologies e.g. SVE2.
    Downloads: 2 This Week
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  • 12
    JEPA

    JEPA

    PyTorch code and models for V-JEPA self-supervised learning from video

    ...A context encoder ingests visible regions and predicts target embeddings for masked regions produced by a separate target encoder, avoiding low-level reconstruction losses that can overfit to texture. This makes learning focus on semantics and structure, yielding features that transfer well with simple linear probes and minimal fine-tuning. The repository provides training recipes, data pipelines, and evaluation utilities for image JEPA variants and often includes ablations that illuminate which masking and architectural choices matter. ...
    Downloads: 0 This Week
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  • 13
    Style Aligned

    Style Aligned

    Official code for Style Aligned Image Generation via Shared Attention

    StyleAligned is a diffusion-model editing technique and codebase that preserves the visual “style” of an original image while applying new semantic edits driven by text. Instead of fully re-generating an image—and risking changes to lighting, texture, or rendering choices—the method aligns internal features across denoising steps so the target edit inherits the source style. This alignment acts like a constraint on the model’s evolution, steering composition, palette, and brushwork even as objects or attributes change. The result is more consistent edits across a set, which is crucial for workflows like product variations, character sheets, or brand-coherent art. ...
    Downloads: 0 This Week
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  • 14
    texturize

    texturize

    Generate photo-realistic textures based on source images

    Generate photo-realistic textures based on source images. Remix, remake, mashup! Useful if you want to create variations on a theme or elaborate on an existing texture. A command-line tool and Python library to automatically generate new textures similar to a source image or photograph. It's useful in the context of computer graphics if you want to make variations on a theme or expand the size of an existing texture. This software is powered by deep learning technology, using a combination of convolution networks and example-based optimization to synthesize images. ...
    Downloads: 1 This Week
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  • 15
    PIFuHD

    PIFuHD

    High-Resolution 3D Human Digitization from A Single Image

    ...The repo includes training pipelines, dataset loaders (for Multi-POP, etc.), and inference scripts for mesh output including depth maps for postprocessing. To help practical use, there are utilities for normal estimation, texture back-projection, mesh cleanup, and integration with rendering pipelines.
    Downloads: 4 This Week
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  • 16
    MuJoCo-py

    MuJoCo-py

    mujoco-py allows using MuJoCo from Python 3

    ...It provides utilities for loading models, running simulations, and accessing simulation states in real time, along with visualization tools for rendering environments. The project also includes interactive examples showcasing collision handling, texture randomization, state resetting, and robot control. By bridging MuJoCo with Python, mujoco-py enables rapid prototyping, training, and evaluation of AI agents in physics-rich environments.
    Downloads: 1 This Week
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  • 17
    face3D_chung
    face3D chung is a small mesh editor with which you can create 3D obj model character avatar head objects with texture from a single photo of any man or woman for your games. Works by 3D & texture morphing .Uses freebasic apps gui_chung , loadobj3ds_chung and ancient openGL . Can run on a small netbook. .Added speaking avatars with moving lips using TTS_chung_dll and aiml_chung_dll aiml chatbot .Added online speaking avatar using HTML5 , javascript , jsc3d and custom elizabot like chatbot with eval() javascript function . ...
    Downloads: 0 This Week
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  • 18
    VRN

    VRN

    Code for "Large Pose 3D Face Reconstruction

    The VRN (Volumetric Regression Network) repository implements the “Large Pose 3D Face Reconstruction from a Single Image via Direct Volumetric CNN Regression” method. Instead of explicitly fitting a 3D model via landmark estimation and deformation, VRN treats the reconstruction task as volumetric segmentation: it learns a CNN to regress a 3D volume aligned to the input image, and then extracts a mesh via isosurface from that volume. The network is unguided (no 2D landmarks as intermediate)....
    Downloads: 0 This Week
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  • 19
    Surface Defect Detection Dataset Papers

    Surface Defect Detection Dataset Papers

    Constantly summarizing open source dataset and critical papers

    At present, surface defect equipment based on machine vision has widely replaced artificial visual inspection in various industrial fields, including 3C, automobiles, home appliances, machinery manufacturing, semiconductors and electronics, chemical, pharmaceutical, aerospace, light industry and other industries. Traditional surface defect detection methods based on machine vision often use conventional image processing algorithms or artificially designed features plus classifiers. Generally...
    Downloads: 0 This Week
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  • 20
    SG2Im

    SG2Im

    Code for "Image Generation from Scene Graphs", Johnson et al, CVPR 201

    ...The pipeline typically predicts object layouts (bounding boxes and masks) from the graph, then renders a realistic image conditioned on those layouts. This separation lets the model reason about geometry and composition before committing to texture and color, improving spatial fidelity. The repository includes training code, datasets, and evaluation scripts so researchers can reproduce baselines and extend components such as the graph encoder or image generator. In practice, sg2im demonstrates how structured semantics can guide generative models to produce controllable, compositional imagery.
    Downloads: 0 This Week
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  • 21
    VOSM
    2D Statistical Models. Building: shape model, texture model and concatenated appearance model; Fitting: 1D profile ASM, 2D profile ASM, direct local texture constrained(LTC) ASM, basic AAM, ICIA AAM, IAIA AAM, etc.
    Downloads: 0 This Week
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  • 22

    Fingerprint Recognition System

    Fingerprint Recognition System 5.3 - Matlab source code

    ...Finally, we show that the matching performance can be improved by combining the decisions of the matchers based on complementary (minutiae-based and filter-based) fingerprint information. Index Terms: Biometrics, FingerCode, fingerprints, flow pattern, Gabor filters, matching, texture, verification.
    Downloads: 0 This Week
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  • 23
    An object oriented ray tracer and image manipulation library. Also comprises ZRVision, a computer vision support library and several example apps illustrating what can be done with ZeroRay.
    Downloads: 0 This Week
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  • 24

    LBP in multiple platforms

    LBP implementation in multiple computing platforms (ARM,GPU, DSP...)

    The Local Binary Pattern (LBP) is a texture operator that is used in several different computer vision applications and implemented in a variety of platforms. When selecting a suitable LBP implementation platform, the specific application and its requirements in terms of performance, size, energy efficiency, cost and developing time has to be carefully considered. This is a software toolbox that collects software implementations of the Local Binary Pattern operator in several platforms: - OpenCL for CPU & GPU - OpenCL for GPU (branchless) - C code optimized for ARM - OpenGL ES 2.0 shaders mobile GPUs - C code for TI C64x DSP core (branchless) - C code for TTA processor synthesis If you use the code somewhere, please cite: Bordallo López M., Nieto A., Boutellier J., Hannuksela J., and Silvén O. ...
    Downloads: 0 This Week
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  • 25
    Content-based Image Retrieval (CBIR) consists of retrieving visually similar images to a given query image from a database of images. It is done by comparing selected visual features such as color, texture and shape from the image database.
    Downloads: 0 This Week
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