Showing 17 open source projects for "algorithm"

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  • 1
    vizceral

    vizceral

    WebGL visualization for displaying animated traffic graphs

    vizceral is a component for displaying traffic data on a webgl canvas. If a graph of nodes and edges with data about traffic volume is provided, it will render a traffic graph animating the connection volume between nodes. This component can take multiple traffic graphs and will generate a 'global' graph showing all incoming traffic into each of the 'regions', with support for cross-region traffic. There are three levels of information, global, regional, and service-level, with clicking or...
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  • 2
    TESTIMAGES

    TESTIMAGES

    Testing images for scientific purposes

    ...The archive includes more than 2 million images originally acquired and divided in three different categories: SAMPLING and SAMPLING_PATTERNS (aimed at testing resampling algorithms), COLOR (aimed at testing color rendering on different displays) and PATTERNS (aimed at testing the rendering of standard geometrical patterns). Please cite the following papers when using any image in this archive: * ASUNI N, GIACHETTI A, "TESTIMAGES: A Large Data Archive For Display and Algorithm Testing", Journal of Graphics Tools, Volume 17, Issue 4, 2015, pages 113-125, DOI:10.1080/2165347X.2015.1024298 * ASUNI N, GIACHETTI A, "TESTIMAGES: a large-scale archive for testing visual devices and basic image processing algorithms", STAG - Smart Tools & Apps for Graphics Conference, 2014.
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    Downloads: 137 This Week
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  • 3
    LAVA for AFM

    LAVA for AFM

    Lloyd's Algorithm-based Volumetric Analysis for AFM Images

    ...In particular, it allows the user to measure the volume of all distinguishable features in an image and to isolate and sort those particles. As the name implies, LAVA uses Lloyd's Algorithm, also known as k-means sorting, to identify a small set of volumes representative of the actual distribution of particle in the image. Although developed for determining feature volume, LAVA is also completely compatible with other types of image analysis, such as fluorescence intensity. Work is in progress to provide three-channel functionality, allowing comparison of relative intensity of red, green, and blue channels in multi-color images.
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  • 4
    Edge Detection

    Edge Detection

    An edge detector using ant colony algorithm

    This is an edge detector using ant colony algorithm. It also includes Canny, Sobel, Laplace methods. whypro@live.com
    Downloads: 2 This Week
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  • 5
    An implementation of Bruhn et al.'s fast variational optical flow algorithm using the OpenCV image processing library. The code calculates dense flow fields with a user-specified level of precision.
    Downloads: 2 This Week
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  • 6
    AlViz is a research prototype for visual ontology alignment implemented as multiple-view plug-in for Protege using J-Trees and Graphs. Based on similarity measures of an ontology matching algorithm AlViz helps to assess and optimize the alignment results
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  • 7
    An implementation of ray tracing algorithm.
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  • 8
    callgraph is a project that provides an algorithm for an optimal vertex positioning of any connected graph in 3D, as well as the library and sample application for viewing graphs in 3D.
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  • 9
    Simple Java Graph is a minimal matrix- and listbased graph implementation. An AStar search algorithm is also available.
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  • 10
    The Hardware Assisted Visibility Sorting (HAVS) algorithm is a GPU-based, direct volume renderer for unstructured grids. The algorithm operates in both object- and images-space and includes a sample-based, dynamic level-of-detail algorithm.
    Downloads: 0 This Week
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  • 11
    vuVolume is a framework for volume rendering algorithms in C++. When creating a new rendering method in vuVolume it is possible to just concentrate on the actual algorithm and let the framework take care of the more administrative tasks.
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  • 12
    PyPotrace is a Python programming language binding for Peter Selinger's Potrace raster to vector conversion algorithm. No separate Potrace library or application required!
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  • 13
    EyesRay render a 3D scene with the raytracing algorithm. Some specifics points are: a scene loader, the support of transparency, avaibility to generate images (ppm format)...
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  • 14
    Simple visualisation of geometric algorithms in Java
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  • 15
    Open Worlds VR is a general, visual and interactive simulation platform, designed to support thousands of independent actors (objects). It also implements a strong peer-to-peer networking algorithm to allow multi-computer processing of a single large simu
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  • 16
    Hardware-optimised library for Area correlation algorithm
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  • 17
    Implementation of ray tracing algorithm. Takes into account all physical properties of bodies. Includes scene definition language - a special language developed to help build complex scenes applying theoretical set operations on quadrics.
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