Open Source Mac Reinforcement Learning Frameworks

Reinforcement Learning Frameworks for Mac

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Browse free open source Reinforcement Learning Frameworks and projects for Mac below. Use the toggles on the left to filter open source Reinforcement Learning Frameworks by OS, license, language, programming language, and project status.

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  • 1
    DeepSeek R1

    DeepSeek R1

    Open-source, high-performance AI model with advanced reasoning

    DeepSeek-R1 is an open-source large language model developed by DeepSeek, designed to excel in complex reasoning tasks across domains such as mathematics, coding, and language. DeepSeek R1 offers unrestricted access for both commercial and academic use. The model employs a Mixture of Experts (MoE) architecture, comprising 671 billion total parameters with 37 billion active parameters per token, and supports a context length of up to 128,000 tokens. DeepSeek-R1's training regimen uniquely integrates large-scale reinforcement learning (RL) without relying on supervised fine-tuning, enabling the model to develop advanced reasoning capabilities. This approach has resulted in performance comparable to leading models like OpenAI's o1, while maintaining cost-efficiency. To further support the research community, DeepSeek has released distilled versions of the model based on architectures such as LLaMA and Qwen.
    Downloads: 56 This Week
    Last Update:
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  • 2
    DeepSeek-V3

    DeepSeek-V3

    Powerful AI language model (MoE) optimized for efficiency/performance

    DeepSeek-V3 is a robust Mixture-of-Experts (MoE) language model developed by DeepSeek, featuring a total of 671 billion parameters, with 37 billion activated per token. It employs Multi-head Latent Attention (MLA) and the DeepSeekMoE architecture to enhance computational efficiency. The model introduces an auxiliary-loss-free load balancing strategy and a multi-token prediction training objective to boost performance. Trained on 14.8 trillion diverse, high-quality tokens, DeepSeek-V3 underwent supervised fine-tuning and reinforcement learning to fully realize its capabilities. Evaluations indicate that it outperforms other open-source models and rivals leading closed-source models, achieving this with a training duration of 55 days on 2,048 Nvidia H800 GPUs, costing approximately $5.58 million.
    Downloads: 45 This Week
    Last Update:
    See Project
  • 3
    AirSim

    AirSim

    A simulator for drones, cars and more, built on Unreal Engine

    AirSim is an open-source, cross platform simulator for drones, cars and more vehicles, built on Unreal Engine with an experimental Unity release in the works. It supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. AirSim's development is oriented towards the goal of creating a platform for AI research to experiment with deep learning, computer vision and reinforcement learning algorithms for autonomous vehicles. For this purpose, AirSim also exposes APIs to retrieve data and control vehicles in a platform independent way. AirSim is fully enabled for multiple vehicles. This capability allows you to create multiple vehicles easily and use APIs to control them.
    Downloads: 14 This Week
    Last Update:
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  • 4
    Unity ML-Agents Toolkit

    Unity ML-Agents Toolkit

    Unity machine learning agents toolkit

    Train and embed intelligent agents by leveraging state-of-the-art deep learning technology. Creating responsive and intelligent virtual players and non-playable game characters is hard. Especially when the game is complex. To create intelligent behaviors, developers have had to resort to writing tons of code or using highly specialized tools. With Unity Machine Learning Agents (ML-Agents), you are no longer “coding” emergent behaviors, but rather teaching intelligent agents to “learn” through a combination of deep reinforcement learning and imitation learning. Using ML-Agents allows developers to create more compelling gameplay and an enhanced game experience. Advancement of artificial intelligence (AI) research depends on figuring out tough problems in existing environments using current benchmarks for training AI models. Using Unity and the ML-Agents toolkit, you can create AI environments that are physically, visually, and cognitively rich.
    Downloads: 6 This Week
    Last Update:
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  • 5
    Pwnagotchi

    Pwnagotchi

    Deep Reinforcement learning instrumenting bettercap for WiFi pwning

    Pwnagotchi is an A2C-based “AI” powered by bettercap and running on a Raspberry Pi Zero W that learns from its surrounding WiFi environment in order to maximize the crackable WPA key material it captures (either through passive sniffing or by performing deauthentication and association attacks). This material is collected on disk as PCAP files containing any form of handshake supported by hashcat, including full and half WPA handshakes as well as PMKIDs. Instead of merely playing Super Mario or Atari games like most reinforcement learning based “AI” (yawn), Pwnagotchi tunes its own parameters over time to get better at pwning WiFi things in the real world environments you expose it to. To give hackers an excuse to learn about reinforcement learning and WiFi networking, and have a reason to get out for more walks.
    Downloads: 4 This Week
    Last Update:
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  • 6
    TradeMaster

    TradeMaster

    TradeMaster is an open-source platform for quantitative trading

    TradeMaster is a first-of-its-kind, best-in-class open-source platform for quantitative trading (QT) empowered by reinforcement learning (RL), which covers the full pipeline for the design, implementation, evaluation and deployment of RL-based algorithms. TradeMaster is composed of 6 key modules: 1) multi-modality market data of different financial assets at multiple granularities; 2) whole data preprocessing pipeline; 3) a series of high-fidelity data-driven market simulators for mainstream QT tasks; 4) efficient implementations of over 13 novel RL-based trading algorithms; 5) systematic evaluation toolkits with 6 axes and 17 measures; 6) different interfaces for interdisciplinary users.
    Downloads: 4 This Week
    Last Update:
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  • 7
    Deep Learning Drizzle

    Deep Learning Drizzle

    Drench yourself in Deep Learning, Reinforcement Learning

    Drench yourself in Deep Learning, Reinforcement Learning, Machine Learning, Computer Vision, and NLP by learning from these exciting lectures! Optimization courses which form the foundation for ML, DL, RL. Computer Vision courses which are DL & ML heavy. Speech recognition courses which are DL heavy. Structured Courses on Geometric, Graph Neural Networks. Section on Autonomous Vehicles. Section on Computer Graphics with ML/DL focus.
    Downloads: 3 This Week
    Last Update:
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  • 8
    Machine Learning PyTorch Scikit-Learn

    Machine Learning PyTorch Scikit-Learn

    Code Repository for Machine Learning with PyTorch and Scikit-Learn

    Initially, this project started as the 4th edition of Python Machine Learning. However, after putting so much passion and hard work into the changes and new topics, we thought it deserved a new title. So, what’s new? There are many contents and additions, including the switch from TensorFlow to PyTorch, new chapters on graph neural networks and transformers, a new section on gradient boosting, and many more that I will detail in a separate blog post. For those who are interested in knowing what this book covers in general, I’d describe it as a comprehensive resource on the fundamental concepts of machine learning and deep learning. The first half of the book introduces readers to machine learning using scikit-learn, the defacto approach for working with tabular datasets. Then, the second half of this book focuses on deep learning, including applications to natural language processing and computer vision.
    Downloads: 3 This Week
    Last Update:
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  • 9
    robosuite

    robosuite

    A Modular Simulation Framework and Benchmark for Robot Learning

    Robosuite is a modular and extensible simulation framework for robotic manipulation tasks, built on top of MuJoCo. Developed by the ARISE Initiative, Robosuite offers a set of standardized benchmarks and customizable environments designed to advance research in robotic manipulation, control, and imitation learning. It emphasizes realistic simulations and ease of use for both single-task and multi-task learning.
    Downloads: 3 This Week
    Last Update:
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  • 10
    Project Malmo

    Project Malmo

    A platform for Artificial Intelligence experimentation on Minecraft

    How can we develop artificial intelligence that learns to make sense of complex environments? That learns from others, including humans, how to interact with the world? That learns transferable skills throughout its existence, and applies them to solve new, challenging problems? Project Malmo sets out to address these core research challenges, addressing them by integrating (deep) reinforcement learning, cognitive science, and many ideas from artificial intelligence. The Malmo platform is a sophisticated AI experimentation platform built on top of Minecraft, and designed to support fundamental research in artificial intelligence. The Project Malmo platform consists of a mod for the Java version, and code that helps artificial intelligence agents sense and act within the Minecraft environment. The two components can run on Windows, Linux, or Mac OS, and researchers can program their agents in any programming language they’re comfortable with.
    Downloads: 2 This Week
    Last Update:
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  • 11
    Best-of Machine Learning with Python

    Best-of Machine Learning with Python

    A ranked list of awesome machine learning Python libraries

    This curated list contains 900 awesome open-source projects with a total of 3.3M stars grouped into 34 categories. All projects are ranked by a project-quality score, which is calculated based on various metrics automatically collected from GitHub and different package managers. If you like to add or update projects, feel free to open an issue, submit a pull request, or directly edit the projects.yaml. Contributions are very welcome! General-purpose machine learning and deep learning frameworks.
    Downloads: 1 This Week
    Last Update:
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  • 12
    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. We are developing a new differentiable simulator for robotics learning, called Tiny Differentiable Simulator, or TDS. The simulator allows for hybrid simulation with neural networks. It allows different automatic differentiation backends, for forward and reverse mode gradients. TDS can be trained using Deep Reinforcement Learning, or using Gradient based optimization (for example LFBGS). In addition, the simulator can be entirely run on CUDA for fast rollouts, in combination with Augmented Random Search. This allows for 1 million simulation steps per second. It is highly recommended to use PyBullet Python bindings for improved support for robotics, reinforcement learning and VR. Use pip install pybullet and checkout the PyBullet Quickstart Guide.
    Downloads: 1 This Week
    Last Update:
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  • 13
    ConvNetJS

    ConvNetJS

    Deep learning in Javascript to train convolutional neural networks

    ConvNetJS is a Javascript library for training Deep Learning models (Neural Networks) entirely in your browser. Open a tab and you're training. No software requirements, no compilers, no installations, no GPUs, no sweat. ConvNetJS is an implementation of Neural networks, together with nice browser-based demos. It currently supports common Neural Network modules (fully connected layers, non-linearities), classification (SVM/Softmax) and Regression (L2) cost functions, ability to specify and train Convolutional Networks that process images, and experimental Reinforcement Learning modules, based on Deep Q Learning. The library allows you to formulate and solve Neural Networks in Javascript. If you would like to add features to the library, you will have to change the code in src/ and then compile the library into the build/ directory. The compilation script simply concatenates files in src/ and then minifies the result.
    Downloads: 1 This Week
    Last Update:
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  • 14
    DouZero

    DouZero

    [ICML 2021] DouZero: Mastering DouDizhu

    DouZero is a reinforcement learning-based AI for playing DouDizhu, a popular Chinese card game. It focuses on perfecting AI strategies for competitive play using value-based deep RL techniques.
    Downloads: 1 This Week
    Last Update:
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  • 15
    Hands-on Unsupervised Learning

    Hands-on Unsupervised Learning

    Code for Hands-on Unsupervised Learning Using Python (O'Reilly Media)

    This repo contains the code for the O'Reilly Media, Inc. book "Hands-on Unsupervised Learning Using Python: How to Build Applied Machine Learning Solutions from Unlabeled Data" by Ankur A. Patel. Many industry experts consider unsupervised learning the next frontier in artificial intelligence, one that may hold the key to the holy grail in AI research, the so-called general artificial intelligence. Since the majority of the world's data is unlabeled, conventional supervised learning cannot be applied; this is where unsupervised learning comes in. Unsupervised learning can be applied to unlabeled datasets to discover meaningful patterns buried deep in the data, patterns that may be near impossible for humans to uncover. Author Ankur Patel provides practical knowledge on how to apply unsupervised learning using two simple, production-ready Python frameworks - scikit-learn and TensorFlow. With the hands-on examples and code provided, you will identify difficult-to-find patterns in data.
    Downloads: 1 This Week
    Last Update:
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  • 16
    MedicalGPT

    MedicalGPT

    MedicalGPT: Training Your Own Medical GPT Model with ChatGPT Training

    MedicalGPT training medical GPT model with ChatGPT training pipeline, implementation of Pretraining, Supervised Finetuning, Reward Modeling and Reinforcement Learning. MedicalGPT trains large medical models, including secondary pre-training, supervised fine-tuning, reward modeling, and reinforcement learning training.
    Downloads: 1 This Week
    Last Update:
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  • 17
    OpenRLHF

    OpenRLHF

    An Easy-to-use, Scalable and High-performance RLHF Framework

    OpenRLHF is an easy-to-use, scalable, and high-performance framework for Reinforcement Learning with Human Feedback (RLHF). It supports various training techniques and model architectures.
    Downloads: 1 This Week
    Last Update:
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  • 18
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ViZDoom allows developing AI bots that play Doom using only the visual information (the screen buffer). It is primarily intended for research in machine visual learning, and deep reinforcement learning, in particular. ViZDoom is based on ZDOOM, the most popular modern source-port of DOOM. This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community. Async and sync single-player and multi-player modes. Fast (up to 7000 fps in sync mode, single-threaded). Lightweight (few MBs). Customizable resolution and rendering parameters. Access to the depth buffer (3D vision). Automatic labeling of game objects visible in the frame. Access to the list of actors/objects and map geometry.ViZDoom API is reinforcement learning friendly (suitable also for learning from demonstration, apprenticeship learning or apprenticeship via inverse reinforcement learning.
    Downloads: 1 This Week
    Last Update:
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  • 19
    WikiSQL

    WikiSQL

    A large annotated semantic parsing corpus for developing NL interfaces

    A large crowd-sourced dataset for developing natural language interfaces for relational databases. WikiSQL is the dataset released along with our work Seq2SQL: Generating Structured Queries from Natural Language using Reinforcement Learning. Regarding tokenization and Stanza, when WikiSQL was written 3-years ago, it relied on Stanza, a CoreNLP python wrapper that has since been deprecated. If you'd still like to use the tokenizer, please use the docker image. We do not anticipate switching to the current Stanza as changes to the tokenizer would render the previous results not reproducible.
    Downloads: 1 This Week
    Last Update:
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  • 20
    highway-env

    highway-env

    A minimalist environment for decision-making in autonomous driving

    HighwayEnv is an OpenAI Gym-compatible environment focused on autonomous driving scenarios. It provides flexible simulations for testing decision-making algorithms in highway, intersection, and merging traffic situations.
    Downloads: 1 This Week
    Last Update:
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  • 21
    General purpose agents using reinforcement learning. Combines radial basis functions, temporal difference learning, planning, uncertainty estimations, and curiosity. Intended to be an out-of-the-box solution for roboticists and game developers.
    Downloads: 1 This Week
    Last Update:
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  • 22
    AI4U

    AI4U

    Multi-engine plugin to specify agents with reinforcement learning

    AI4U is a multi-engine plugin (Godot and Unity) that allows you to design Non-Player Characters (NPCs) of games using an agent abstraction. In addition, AI4U has a low-level API that allows you to connect the agent to any algorithm made available in Python by the reinforcement learning community specifically and by the Artificial Intelligence community in general. Reinforcement learning promises to overcome traditional navigation mesh mechanisms in games and to provide more autonomous characters. AI4U can be integrated into Imitation Learning through Behavioral Cloning or Generative Adversarial Imitation Learning present on stable-baslines. Train using multiple concurrent Unity/Godot environment instances. Unity/Godot environment partial control from Python. Wrap Unity/Godot learning environments as a gym.
    Downloads: 0 This Week
    Last Update:
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  • 23
    Acme

    Acme

    A library of reinforcement learning components and agents

    Acme is a framework from DeepMind for building scalable and reproducible reinforcement learning agents. It emphasizes modular components, distributed training, and ease of experimentation.
    Downloads: 0 This Week
    Last Update:
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  • 24
    Agent S2

    Agent S2

    Agent S: an open agentic framework that uses computers like a human

    Simular's Agent S2 represents a leap forward in the development of computer-use agents, capable of autonomously interacting with a range of devices and interfaces. By integrating specialized AI models, Agent S2 delivers state-of-the-art performance, whether on desktop systems or smartphones. Through modular architecture, it efficiently handles complex tasks, such as navigating UIs, performing low-level actions like text selection, and executing high-level strategies like planning. Additionally, the system's proactive hierarchical planning allows for real-time adaptation, making it an ideal solution for businesses seeking to streamline operations and automate digital workflows. Agent S2 is designed with flexibility, enabling seamless scaling for future applications and tasks.
    Downloads: 0 This Week
    Last Update:
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  • 25
    AgentUniverse

    AgentUniverse

    agentUniverse is a LLM multi-agent framework

    AgentUniverse is a multi-agent AI framework that enables coordination between multiple intelligent agents for complex task execution and automation.
    Downloads: 0 This Week
    Last Update:
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