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Code Commit Log


Commit Date  
[r801] by afforess

Claiming territory tiles requires that you own a tile culturally adjacent to the tile you wish to claim
Added AI logic to encourage AI units to claim nearby resource tiles
Early Resync code (not yet enabled) to fix OOS's

2014-09-03 04:28:36 Tree
[r800] by dbkblk

Revision 800:

- Merged text files
- German and polish translation update (thanks to Therkaz and LordFistas :))
- Internal: Updated XML Parser to v1.0 / updated scripts and readme

2014-09-02 16:42:47 Tree
[r799] by afforess

Fix OOS related to realistic culture spread (cache for culture distance must be reset before each use, changes to features/tiles can come out of stream from other players)
Add ModNetMessage for OOS checksum (unused currently)
Add code to read/write save stream to in memory ByteBuffer
Add ByteBuffer-cpp library

2014-09-01 18:58:04 Tree
[r798] by afforess

Fix bug in loading older style game options

2014-08-30 22:54:20 Tree
[r797] by afforess

New save format for saving game options, backward compatible with old save format. Prevents order or removal from affecting selected game options.
Removed Surround and Destroy game option
Removed Advanced Economy game option
Removed Arctic and Parks game option (always on now)
Removed Meteorology game option
Removed divine prophets game option
Removed no city limits game option
Removed infinite XP game option
Increased maximum unit XP from 25 -> 100
Removed unlimited national units game option
Removed scale city limits game option (always on now)
Removed advanced cargo option (always on now)

2014-08-30 22:06:44 Tree
[r796] by afforess

Replace City Zone of Control cache with more effective system
Remove Promotion Zone of Control cache
Add global variable to simplistically track whether any units have a zone of control promotion for speed optimization purposes
Rewrite the city scaling mechanic so that it works under pitboss (which has no active player...)
No City Limits game option is disabled (required to be off)
Building Requirements Scaling is disabled (required to be on)
Fix save compatibility
Import a few minor C2C bugfixes to pathfinding
Cache more global defines in variables for performance reasons

2014-08-30 19:25:49 Tree
[r795] by n4538-e1347

Fixed Great People Bar displaying wrong percentages when Great Diplomat is in production
Changed color for Civic Description in Civics Screen

2014-08-29 10:38:34 Tree
[r794] by afforess

More detailed network messages for debugging multiplayer
Remove zCivics (ancient file, should not be in repo)
Fix bug in FFReeListTrashArray.h causing OOS issues
Save/Load zobrist plot cache to ensure game integrity
Set Franco's favorite civic to despotism

2014-08-29 02:28:43 Tree
[r793] by n4538-e1347

Fixed missing text in Info tab in Foreign Advisor Screen
Redevelopment gives +25% culture
Imperium gives -1 attitude from all civs

2014-08-27 22:34:32 Tree
[r792] by afforess

Add +10% hammers to Protectionism

2014-08-24 21:02:06 Tree
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