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Remove RomGameUtils (ancient, unneeded code)

Add resync serialization for CvArea, CvPlot, CvMap, CvDeal, partial for CvPlayer.
Shift->Hover on tiles reveals exact culture amounts for each player
Added Fixed Borders AI, units will claim and defend resources near borders

afforess 2014-09-05

changed /Trunk/Rise of Mankind - A New Dawn/Assets/Config/RoMSettings.xml
changed /Trunk/Rise of Mankind - A New Dawn/Assets/CvGameCoreDLL.dll
changed /Trunk/Rise of Mankind - A New Dawn/Assets/Python/Contrib/CvModName.py
removed /Trunk/Rise of Mankind - A New Dawn/Assets/Python/RoMGameUtils.py
changed /Trunk/Sources/ByteBuffer.cpp
changed /Trunk/Sources/ByteBuffer.h
changed /Trunk/Sources/CvArea.cpp
changed /Trunk/Sources/CvArea.h
changed /Trunk/Sources/CvDeal.cpp
changed /Trunk/Sources/CvDeal.h
changed /Trunk/Sources/CvGame.cpp
changed /Trunk/Sources/CvGameTextMgr.cpp
changed /Trunk/Sources/CvMap.cpp
changed /Trunk/Sources/CvMap.h
changed /Trunk/Sources/CvPlayer.cpp
changed /Trunk/Sources/CvPlayer.h
changed /Trunk/Sources/CvPlot.cpp
changed /Trunk/Sources/CvPlot.h
changed /Trunk/Sources/CvStructs.cpp
changed /Trunk/Sources/CvStructs.h
changed /Trunk/Sources/CvUnitAI.cpp
changed /Trunk/Sources/CvUnitAI.h
changed /Trunk/Sources/FFreeListTrashArray.h
changed /Trunk/Sources/depends
changed /Trunk/Sources/version.h
/Trunk/Rise of Mankind - A New Dawn/Assets/Config/RoMSettings.xml Diff Switch to side-by-side view
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/Trunk/Rise of Mankind - A New Dawn/Assets/Python/Contrib/CvModName.py Diff Switch to side-by-side view
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/Trunk/Sources/ByteBuffer.cpp Diff Switch to side-by-side view
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/Trunk/Sources/ByteBuffer.h Diff Switch to side-by-side view
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/Trunk/Sources/CvArea.cpp Diff Switch to side-by-side view
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/Trunk/Sources/CvArea.h Diff Switch to side-by-side view
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/Trunk/Sources/CvDeal.cpp Diff Switch to side-by-side view
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/Trunk/Sources/CvDeal.h Diff Switch to side-by-side view
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/Trunk/Sources/CvGame.cpp Diff Switch to side-by-side view
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/Trunk/Sources/CvGameTextMgr.cpp Diff Switch to side-by-side view
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/Trunk/Sources/CvMap.cpp Diff Switch to side-by-side view
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/Trunk/Sources/CvMap.h Diff Switch to side-by-side view
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/Trunk/Sources/CvPlayer.cpp Diff Switch to side-by-side view
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/Trunk/Sources/CvPlayer.h Diff Switch to side-by-side view
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/Trunk/Sources/CvPlot.cpp Diff Switch to side-by-side view
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/Trunk/Sources/CvPlot.h Diff Switch to side-by-side view
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/Trunk/Sources/CvStructs.cpp Diff Switch to side-by-side view
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/Trunk/Sources/CvStructs.h Diff Switch to side-by-side view
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/Trunk/Sources/CvUnitAI.cpp Diff Switch to side-by-side view
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/Trunk/Sources/CvUnitAI.h Diff Switch to side-by-side view
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/Trunk/Sources/FFreeListTrashArray.h Diff Switch to side-by-side view
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/Trunk/Sources/depends Diff Switch to side-by-side view
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/Trunk/Sources/version.h Diff Switch to side-by-side view
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