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Add counters to track the last allocated unit & city id

Fix inverted boolean check in civilopedia text regarding limited units
Fix broken AI check for if they have researched the tech to improve a tile they are considering to claim
AI will not claim a territory if they have no workers to improve it
AI will not claim resources they do not value

afforess 2014-09-09

changed /Trunk/Rise of Mankind - A New Dawn/Assets/CvGameCoreDLL.dll
changed /Trunk/Rise of Mankind - A New Dawn/Assets/Python/Contrib/CvModName.py
changed /Trunk/Sources/CvGame.cpp
changed /Trunk/Sources/CvGameTextMgr.cpp
changed /Trunk/Sources/CvPlayer.cpp
changed /Trunk/Sources/CvPlayer.h
changed /Trunk/Sources/CvUnitAI.cpp
changed /Trunk/Sources/version.h
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/Trunk/Sources/CvGame.cpp Diff Switch to side-by-side view
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/Trunk/Sources/CvGameTextMgr.cpp Diff Switch to side-by-side view
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/Trunk/Sources/CvPlayer.cpp Diff Switch to side-by-side view
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/Trunk/Sources/CvPlayer.h Diff Switch to side-by-side view
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/Trunk/Sources/CvUnitAI.cpp Diff Switch to side-by-side view
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/Trunk/Sources/version.h Diff Switch to side-by-side view
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