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Changes to the internal data structures of Units, saves memory on unused arrays

afforess 2015-03-28

changed /Trunk/Rise of Mankind - A New Dawn/Assets/CvGameCoreDLL.dll
changed /Trunk/Rise of Mankind - A New Dawn/Assets/Python/Contrib/CvModName.py
changed /Trunk/Sources/CvInitCore.cpp
changed /Trunk/Sources/CvPlayer.cpp
changed /Trunk/Sources/CvUnit.cpp
changed /Trunk/Sources/version.h
/Trunk/Rise of Mankind - A New Dawn/Assets/Python/Contrib/CvModName.py Diff Switch to side-by-side view
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/Trunk/Sources/CvInitCore.cpp Diff Switch to side-by-side view
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/Trunk/Sources/CvPlayer.cpp Diff Switch to side-by-side view
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/Trunk/Sources/CvUnit.cpp Diff Switch to side-by-side view
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/Trunk/Sources/version.h Diff Switch to side-by-side view
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