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/***************************************************************************
//
// softProjector - an open source media projection software
// Copyright (C) 2011 Vladislav Kobzar, Matvey Adzhigirey and Ilya Spivakov
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation version 3 of the License.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
***************************************************************************/
#include <QtSql>
#include <QMessageBox>
#include "settingsdialog.h"
#include "ui_settingsdialog.h"
SettingsDialog::SettingsDialog(QWidget *parent) :
QDialog(parent),
ui(new Ui::SettingsDialog)
{
ui->setupUi(this);
generalSettingswidget = new GeneralSettingWidget;
bibleSettingswidget = new BibleSettingWidget;
songSettingswidget = new SongSettingWidget;
announcementSettingswidget = new AnnouncementSettingWidget;
ui->scrollAreaGeneralSettings->setWidget(generalSettingswidget);
ui->scrollAreaBibleSettings->setWidget(bibleSettingswidget);
ui->scrollAreaSongSettings->setWidget(songSettingswidget);
ui->scrollAreaAnnouncementSettings->setWidget(announcementSettingswidget);
btnOk = new QPushButton(tr("OK"));
btnCancel = new QPushButton(tr("Cancel"));
btnApply = new QPushButton(tr("Apply"));
ui->buttonBox->addButton(btnOk,QDialogButtonBox::AcceptRole);
ui->buttonBox->addButton(btnCancel,QDialogButtonBox::RejectRole);
ui->buttonBox->addButton(btnApply,QDialogButtonBox::ApplyRole);
// Connect display screen slot
connect(generalSettingswidget,SIGNAL(setDisp2Use(bool)),this,SLOT(setUseDispScreen2(bool)));
}
void SettingsDialog::loadSettings(Settings& sets)
{
allSettings = sets;
// remember main display window setting if they will be changed
is_always_on_top = allSettings.general.displayIsOnTop;
current_display_screen = allSettings.general.displayScreen;
currentDisplayScreen2 = allSettings.general.displayScreen2;
// Set individual items
generalSettingswidget->setSettings(allSettings.general);
bibleSettingswidget->setSettings(allSettings.bible, allSettings.bible2);
songSettingswidget->setSettings(allSettings.song, allSettings.song2);
announcementSettingswidget->setSettings(allSettings.announce, allSettings.announce2);
}
SettingsDialog::~SettingsDialog()
{
delete ui;
// delete softProjector;
delete generalSettingswidget;
delete bibleSettingswidget;
delete songSettingswidget;
delete announcementSettingswidget;
delete btnOk;
delete btnCancel;
delete btnApply;
}
void SettingsDialog::changeEvent(QEvent *e)
{
QDialog::changeEvent(e);
switch ( e->type() ) {
case QEvent::LanguageChange:
ui->retranslateUi(this);
break;
default:
break;
}
}
void SettingsDialog::on_listWidget_currentRowChanged(int currentRow)
{
ui->stackedWidget->setCurrentIndex(currentRow);
}
void SettingsDialog::setUseDispScreen2(bool toUse)
{
bibleSettingswidget->setDispScreen2Visible(toUse);
songSettingswidget->setDispScreen2Visible(toUse);
announcementSettingswidget->setDispScreen2Visible(toUse);
}
void SettingsDialog::on_buttonBox_clicked(QAbstractButton *button)
{
if(button == btnOk)
{
applySettings();
close();
}
else if(button == btnCancel)
close();
else if(button == btnApply)
applySettings();
}
void SettingsDialog::applySettings()
{
allSettings.general = generalSettingswidget->getSettings();
bibleSettingswidget->getSettings(allSettings.bible, allSettings.bible2);
songSettingswidget->getSettings(allSettings.song, allSettings.song2);
announcementSettingswidget->getSettings(allSettings.announce, allSettings.announce2);
// Apply settings
emit updateSettings(allSettings);
// Update <display_on_top> only when changed, or when screen location has been changed
if(is_always_on_top!=allSettings.general.displayIsOnTop
|| current_display_screen!=allSettings.general.displayScreen
|| currentDisplayScreen2!=allSettings.general.displayScreen2)
emit positionsDisplayWindow();
// Redraw the screen:
emit updateScreen();
// reset display holders
is_always_on_top = allSettings.general.displayIsOnTop;
current_display_screen = allSettings.general.displayScreen;
currentDisplayScreen2 = allSettings.general.displayScreen2;
}