Matchbox is a WebRTC-based networking library for the Bevy game engine, enabling multiplayer games to run in the browser or native environments with peer-to-peer communication. It handles matchmaking, NAT traversal, and synchronization in real-time, making it easier for game developers to add fast and scalable multiplayer features. Designed with simplicity and performance in mind, Matchbox supports both WebAssembly and desktop targets. It’s especially useful for browser-based games that need reliable real-time communication without external dependencies.
Features
- WebRTC-based networking for Bevy game engine
- Peer-to-peer multiplayer with NAT traversal
- Works with native and WebAssembly targets
- Matchmaking server for room coordination
- Real-time synchronization with low latency
- Lightweight and easy to integrate into Bevy projects
- Support for binary messaging and custom protocols
- Ideal for turn-based or fast-paced online games
Categories
NetworkingLicense
Apache License V2.0Follow Matchbox
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