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Game Engines
A game engine is a software framework designed to facilitate the development of video games by providing essential tools and functionalities. It typically includes a rendering engine for graphics, a physics engine for realistic object interactions, and scripting capabilities for game logic. Many game engines also offer asset management, animation tools, networking support, and AI systems to streamline development. Popular engines like Unity and Unreal Engine enable developers to create games across multiple platforms with minimal additional coding. By handling complex technical aspects, game engines allow creators to focus on designing immersive gameplay experiences.
Application Development Software
Application development software is a type of software used to create applications and software programs. It typically includes code editors, compilers, and debuggers that allow developers to write, compile, and debug code. It also includes libraries of pre-written code that developers can use to create more complex and powerful applications.
  • 1
    Lua

    Lua

    Lua Language

    ...Several benchmarks show Lua as the fastest language in the realm of interpreted scripting languages. Lua is fast not only in fine-tuned benchmark programs, but in real life too. Substantial fractions of large applications have been written in Lua.
    Starting Price: Free
  • 2
    LuaCov

    LuaCov

    LuaCov

    LuaCov includes several configuration options, which have their defaults stored in src/luacov/defaults.lua. These are the global defaults. To use project specific configuration, create a Lua script setting options as globals or returning a table with some options and store it as .luacov in the project directory from where luacov is being run.
    Starting Price: Free
  • 3
    LÖVE

    LÖVE

    Love2D

    ...Create a new file in the folder you just created, and name it main.lua. Put the following code in the file, and save it.
    Starting Price: Free
  • 4
    Defold

    Defold

    Defold

    ...It comes fully featured out of the box, requiring no setup or configuration, allowing developers to simply download the editor and start creating. The engine includes a visual editor, code editor, Lua scripting, Lua debugger, scene editor, particle editor, and tilemap editor, and supports both 2D and 3D game development. With a single codebase and no need for external tools, Defold enables publishing to major platforms such as PlayStation5, PlayStation4, Nintendo Switch, Android, iOS, macOS, Linux, Windows, Steam, HTML5, and Facebook. ...
    Starting Price: Free
  • 5
    Gideros

    Gideros

    Gideros

    Gideros is a free and open-source cross-platform game development framework that enables developers to create high-performance 2D games using the Lua programming language. It offers instant testing on real devices through Wi-Fi, eliminating the need for lengthy export or deployment processes. Built on C/C++ and OpenGL, Gideros ensures that games run at native speed, fully utilizing the power of CPUs and GPUs. The framework supports easy extension through plugins, allowing developers to import existing code in C, C++, Java, or Objective-C and bind it to Lua. ...
    Starting Price: Free
  • 6
    Solar2D

    Solar2D

    Solar2D

    Solar2D is a Lua-based game engine focused on ease of iterations and usage. As a fully open-source project forked from the well-established and widely used Corona SDK game engine, Solar2D allows developers to create applications for mobile, desktop, and connected TV devices with a single codebase, supporting platforms such as iOS, tvOS, Android, Android TV, macOS, Windows, Linux, and HTML5.
    Starting Price: Free
  • 7
    Cocos2d-x
    Cocos2d-x is an open source, flexible, and lightweight cross-platform game engine that has been providing developers with stable and mature solutions since 2011. The engine offers interfaces in C++, Lua, and JavaScript, supporting platforms such as iOS, Android, Windows, macOS, and HTML5 browsers like Chrome, Safari, and Internet Explorer. Built upon OpenGL ES 2.0 and Metal for graphics rendering, Cocos2d-x fully exploits the GPU performance of mobile devices while maintaining compatibility. Developers can utilize Lua or JavaScript scripting languages to perform hot updates to games, eliminating the need to send packages to app stores and wait for review. ...
    Starting Price: Free
  • 8
    Corona

    Corona

    Corona Labs

    ...When you're ready to test on real devices, build and deploy your app just once and then see code/assets update automatically, all over your local network. It's like magic. From bleeding-fast OpenGL graphics to the lightweight scripting power of Lua, Corona is optimized for performance at every core level. With Corona, your apps are automatically compiled at build time, streamlined for performance and stability. Corona's source code is now open for developers to add features to that they need and even contribute back to the core product.
    Starting Price: Free
  • 9
    Nakama

    Nakama

    Heroic Labs

    ...It provides a comprehensive suite of features such as real-time multiplayer capabilities, customizable matchmaking algorithms, leaderboards, in-game chat, and support for in-game currencies. Developers can extend Nakama's functionality using server-side logic written in Go, TypeScript, or Lua, allowing for authoritative game mechanics and enhanced control over game state. The platform also offers open-source client libraries tailored for different game engines and languages, ensuring seamless integration and flexibility in game development. Nakama is your dedicated server, not another multi-tenant SaaS. Add custom features and secure authoritative gameplay logic directly to your game server.
    Starting Price: Free
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