Activity for pl

  • pl pl posted a comment on discussion Lazarus

    ok, for other Lazarus newbies as me, just click on Run/Reset Debugger

  • pl pl modified a comment on discussion Lazarus

    Hi friends. I just made a paste&copy of the entire folder containing one lazarus project. The new version of the lazarus project compiles and run well in the folder named MyProj_Copy (Windows automatic renaming). If I rename the folder (for instance MyProj_Copy -> MyProj2), it compiles well and run with no pb in no_debug mode (shift ctrl F9). In debug mode, it compiles well but it does'nt start, nothing happens. Maybe, some paths need to be changed in the options of the project? I found nothing in...

  • pl pl posted a comment on discussion Lazarus

    Hi friends. I just made a paste&copy of the entire folder containing one lazarus project. Tthe new version of the lazarus project compiles and run well in the folder named MyProj_Copy (Windows automatic renaming). If I rename the folder (for instance MyProj_Copy -> MyProj2), it compiles well and run with no pb in no_debug mode (shift ctrl F9). In debug mode, it compiles well but it does'nt start, nothing happens. Maybe, some paths need to be changed in the options of the project? I found nothing...

  • pl pl modified a comment on discussion Lazarus

    You are right. This really helps (I remember now having used MMsystem many years ago with Delphi for memory management). With your tip, in mode cmASAP it runs at 500 FPS instead of 60 FPS. Thks

  • pl pl modified a comment on discussion Lazarus

    You are right. This really helps (I remember now having used MMsystem many years ago with Delphi for memory managment). With your tip, in mode cmASAP it runs at 500 FPS instead of 60 FPS. Thks

  • pl pl modified a comment on discussion Lazarus

    You are right. This really helps (I remember now having used MMsystem many years ago with Delphi for memory managment). With your tip, in mode cmASAP it runs at 500 FPS instead of 60 FPS. Thks

  • pl pl posted a comment on discussion Lazarus

    You are right. This helps (I remember now having used MMsystem many years ago with Delphi for memory managment). With your tip, in mode cmASAP it runs at 500 FPS instead of 60 FPS. Thks

  • pl pl posted a comment on discussion Lazarus

    Error: identifier not found "TTimecaps" you may be use a lib that I don't

  • pl pl modified a comment on discussion Lazarus

    hi all friends. I'm using Lazarus 2.2.4 and GLscene. I've built a basic scene with 1 GLcube only. My FPS is about 66 (Mode=cmASAP) What's wrong with my settings there ? My old delphi demos run at 1000 FPS. intel xeon(R) CPU E3-1245 v6 3.7 GHz. 8G0 RAM.W10 pro 64bits

  • pl pl modified a comment on discussion Lazarus

    mode=cmApplicationIdle => 3000 FPS

  • pl pl modified a comment on discussion Lazarus

    mode=cmApplicationIdle => 2900 FPS

  • pl pl posted a comment on discussion Lazarus

    mode=cmA^^licationIdle => 2900 FPS

  • pl pl posted a comment on discussion Lazarus

    TimeCaps: TTimeCaps; what is it for a class ? identifier not found

  • pl pl modified a comment on discussion Lazarus

    yes w10 GeForce GTX 1050Ti run without debugging (maj+ctrl+f9) all optimization options tested for compil

  • pl pl modified a comment on discussion Lazarus

    yes w10 GeForce GTX 1050Ti

  • pl pl modified a comment on discussion Lazarus

    yes w10

  • pl pl posted a comment on discussion Lazarus

    yes

  • pl pl modified a comment on discussion Lazarus

    when Lazarus only is open, it runs at 60 FPS in average. Then if I open my web browser (while the app still runs) it increases at 300 FPS. If I close the app and run it again (while the browser is still open) it's still 300 FPS sometimes up to 480 FPS. when I close the browser and restart the demo it's 60FPS again.

  • pl pl modified a comment on discussion Lazarus

    when Lazarus only is open, it runs at 60 FPS in average. Then if I open my web browser (while the app still runs) it increases at 300 FPS. If I close the app and run it again (while the browser is still open) it's 480 FPS. when I close the browser and restart the demo it's 60FPS again.

  • pl pl posted a comment on discussion Lazarus

    when Lazarus only is open, it runs at 60 FPS in average. Then if I open my web browser (while the app runs) the FPS increase at 300 FPS.

  • pl pl posted a comment on discussion Lazarus

    hi all friends. I'm using Lazarus 2.2.4 and GLscene. I've built a basic scene with 1 GLcube only. My FPs is about 66. What's wrong with my settings there ? My old delphi demos run at 1000 FPS. intel xeon(R) CPU E3-1245 v6 3.7 GHz. 8G0 RAM.W10 pro 64bits

  • pl pl modified a comment on discussion Help

    I got it (took me some hours): in GlSceneViewer (Obj Inspector): Buffer/ContextOptions/roStencilBuffer = TRUE

  • pl pl posted a comment on discussion Help

    I got it (took me some hours): in GlSceneViewer Buffer.ContextOptions/roStencilBuffer = TRUE

  • pl pl modified a comment on discussion Help

    Hi all, I'm experiencing some troubles with a shadowvolume. I don't uderstand why I can see the volume and not the shadow. As you can see, the GLPlane is child of the shadowvolume. I used it many times in the past with D6 but now I wonder what i'm doing wrong. Thks

  • pl pl posted a comment on discussion Help

    Hi all, I'm experiencing some troubles with a shadowvolume. I don't uderstand why I can see the volume and not the shadow. As you an see the GLPlane is child of the shadowvolume. I used it many times in the past with D6 but now I wonder what i'm doing wrong. Thks

  • pl pl posted a comment on discussion Lazarus

    attached a ND demo for Lazarus + GLscene that works.

  • pl pl posted a comment on discussion Lazarus

    Hi all friends. This msg to inform that the newton Dynamics demos supplied with GLSceneLCL package don't work. There are many things to rename in unit1.pas (e.g. some identifiers beginning with TNGD instead of TGLNGD) to comply with the header file newtonimport.pas and this file doesn't comply with the Newton.dll supplied in the package (newtonconstraintcreatehinge, setsolvermodel missing in the dll).

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