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MZB001-The Captain Hunt

The mission requires rescuing two captured super heroes from Captain America before eliminating him, with special rules allowing savior heroes to perform one free attack with each rescued hero's unique power and Captain America having very high toughness that decreases for each hero in his zone. Players must complete objectives in order to rescue the captured heroes, trigger Captain America's spawn, and ultimately defeat the formidable zombie captain.

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0% found this document useful (0 votes)
132 views2 pages

MZB001-The Captain Hunt

The mission requires rescuing two captured super heroes from Captain America before eliminating him, with special rules allowing savior heroes to perform one free attack with each rescued hero's unique power and Captain America having very high toughness that decreases for each hero in his zone. Players must complete objectives in order to rescue the captured heroes, trigger Captain America's spawn, and ultimately defeat the formidable zombie captain.

Uploaded by

diegoff77
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

MISSIONS: HERO MODE MARVEL ZOMBIES

MH1 - THE CAPTAIN HUNT


HARD/ 4 SUPER HEROES / 60 MINUTES

This Mission requires the rules and components found in the


Marvel Zombies: Heroes’ Resistance core box.

Design and Development: Rodrigo Sonnesso and Toi Von Glehn.

Living or dead, Captain America is indeed a formidable


opponent. Not only did he somehow find a Vibranium source
to strengthen his shield, but he also managed to capture two
of our team members. We need to rescue our friends before
they become Cap’s main course. Only then, with our full team
assembled, can we hope to break through Captain America’s
defenses. Assemble!
Tiles needed: 1R, 2R, 3V, 4V.

SPECIAL RULES
1R 2R • Looking for our squad. Each Red Objective gives 5 XP to the
Super Hero who takes it.
3V 4V • To the rescue. The Blue and Green Objectives each gives 5
XP to ALL Super Heroes when taken. When the Blue or Green
Objective is taken, place 1 Captured Hero in its Zone and their
ID card next to that of the Super Hero who found the Objective.
OBJECTIVES They are now referred to as Savior Hero. Captured Heroes aren’t
considered playable Super Heroes. They cannot be attacked and
Rescue and hunt! Accomplish the objectives in this order: always move together with their Savior Hero (benefitting from
1. Find and rescue both Captured Heroes (see Special Rules). any Move-related Skill of the Savior Hero).
2. Eliminate Captain America. • A little help from my super friend. A Savior Hero can perform
1 free Attack Action per Turn, using the Unique Attack of their
Captured Hero. If a Savior Hero has both Captured Heroes, they
SPECIAL SETUP can perform 1 free Attack with each of them. These Attacks can’t
benefit from the Savior Hero’s Skills, abilities, or bonus dice.
• America’s hunger. Set aside Captain America with his • ●And the Captain came! The Blue Spawn point becomes active
Zombie Hero card faceup next to the board. once both the Blue and Green Objectives have been taken. When
• Super Heroes in danger. Set aside 2 Super Hero game that happens, immediately spawn Captain America on the Blue
pieces not being used by any player, as well as their ID cards Spawn Point.
that are. They are considered Captured Heroes (see Special • ●Tougher than tough. Captain America has +6 Toughness (for a
Rules). total of Toughness 9). However, he suffers -1 Toughness for each
• They are here somewhere! Place the Blue and Green Super Hero and Captured Hero in his Zone.
Objectives randomly among the Red Objectives, facedown.

HEROES' Resistance
MISSIONS: HERO MODE MARVEL ZOMBIES

Super Hero Inactive Closed


Starting Zone Bystander Cards x4 Spawn Zones x2 Spawn Zone Doors x3 Objectives x4

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